Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players35,650 Active2,906 Wipes · 3 h67 48 h

Station NA-412 · recording

[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing

Online NA 168.100.163.39:29014 checked 12m ago

monthly wipes moddedcarbonpve
Connect
Players now
38/ 200
19% full
Motion · 24 h
M0.8rising
+6 players on the day
7-day average
39
peak 63
Rank
#412
top 2% · #75 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-412 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
38of 200 slots
Motion · 24 h
M0.8rising+6 players
Sharpest hour
−18into Tue 10:00 UTC
Peak · 48 h
55most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608007:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers, top 4% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak
121players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 121, 31 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW26d ago M2.0rising 121 – running 27

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
32/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average
17/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
15/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average
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US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
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BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases NA · groups of 8+ · monthly · 8 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

Generated by the game, the map on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing is procedural, size 4,500 with seed 478495594. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

You will find no gather rate in the name of [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

A reading taken now shows 38 players on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing, which has 200 slots. Averaged across the last seven days the population was 39 players, reaching a peak of 63. The busiest point in the last 48 hours came at 01:00 UTC, averaging 53 players.

How does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing rank against other Rust servers?

For player hours across the last seven days, [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing takes #412 overall and #75 in North America, inside the top 2% of all ranked servers.

Operator and location

How reliably does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing stay online?

Right now, you can reach [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing. The uptime it reports puts its last restart about 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing perform under load?

Its average server fps over the last 48 hours was 51, and it never dropped below 38. At its highest, it carried 582,668 entities: buildings, deployables and the world's other contents. It reached a ceiling of 13,130 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing run from?

The NA tag is how [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 168.100.163.39:29014.

Which Rust version is [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing running?

Rust network protocol 2635 and build 168909 on Linux is what [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

On average, the busiest point of its recent wipes drew 121 players. The peak on the most recent wipe came 31 hours after the wipe.

How often does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipe, and on which days?

The force wipe is the only wipe [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 12 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing mean?

The game's server browser reads the tags [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing publishes: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing appear?

These Rust Server Trends lists include [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

Who is behind [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

Both [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing and 13 other servers we track publish a rustez.com hostname, so the same operator most likely runs them.

Join the server

What steps get you onto [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

To join, enter client.connect 168.100.163.39:29014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://rustez.com/.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players The server has 200 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.