Station NA-602 · recording
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
Online NA 91.229.114.176:28015 checked 12m ago
- Players now
- 25/ 150
- 17% full
- Motion · 24 h
- M0.6▲rising
- +4 players on the day
- 7-day average
- 25
- peak 61
- Rank
- #602
- top 3% · #100 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 25of 150 slots
- Motion · 24 h
- M0.6▲rising+4 players
- Sharpest hour
- +12into Mon 23:00 UTC
- Peak · 48 h
- 61most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
- wipe-day peak
- 82players, last three wipes
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 82, 32 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:36 UTC FW27d ago | M1.9▲rising | 82 | – | running | 8 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | runs a procedural map of size 4,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?
The name of [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | gives no gather rate. The group limit is 20 players. It plays in roleplay mode, roleplay rules with towns and jobs. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | right now?
A reading taken now shows 25 players on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |, which has 150 slots. Across seven days this server recorded an average of 25 players and a peak of 61. The busiest point in the last 48 hours came at 01:00 UTC, averaging 55 players.
How does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | rank against other Rust servers?
For player hours across the last seven days, [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | takes #602 overall and #100 in North America, inside the top 3% of all ranked servers.
Server facts
How reliably does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | stay online?
Right now, you can reach [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |. Its reported uptime points to a restart about 6 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | perform under load?
Across the last 48 hours it averaged 83 server fps, with a floor of 65. At its highest, it carried 351,111 entities: buildings, deployables and the world's other contents. Its highest memory use was 11,553 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | hosted?
The NA tag is how [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 91.229.114.176:28015 is the address it uses.
Which Rust version is [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | running?
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?
The recent wipes averaged a busiest count of 82 players. The peak on the most recent wipe came 32 hours after the wipe.
How often does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | wipe, and on which days?
At the force wipe each month [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 3 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | mean?
The game's server browser reads the tags [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): Slots: 150; ts20 (Group limit): The team limit is 20; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | appear?
You will find [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends, Rust zombie servers, by recorded population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Which person or group runs [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?
Both [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | and 5 other servers we track publish a szservers.com hostname, so the same operator most likely runs them.
Join the server
How do you connect to [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?
To join, enter client.connect 91.229.114.176:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/hTZdV739pX is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
