Station NA-319 · recording
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online NA 168.100.163.39:29013 checked 9m ago
- Players now
- 38/ 200
- 19% full
- Motion · 24 h
- M1.3▼falling
- −22 players on the day
- 7-day average
- 53
- peak 94
- Rank
- #319
- top 1% · #64 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 9d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 38of 200 slots
- Motion · 24 h
- M1.3▼falling−22 players
- Sharpest hour
- −17into Tue 10:00 UTC
- Peak · 48 h
- 87most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
- wipe-day peak
- 124players, last three wipes
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 124, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW26d ago | M2.0▲rising | 124 | – | running | 22 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The procedural map on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is size 4,500 with seed 393537180, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The name of [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing gives no gather rate. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing right now?
A reading taken now shows 38 players on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, which has 200 slots. The seven-day average is 53 players, with a peak of 94. The busiest point in the last 48 hours came at 00:00 UTC, averaging 83 players.
How does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing rank against other Rust servers?
The last seven days of player hours place [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at #319, in the top 1% of all ranked servers and #64 in North America.
Operator and location
How reliably does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing stay online?
Right now, you can reach [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Going by the uptime figure it reports, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing perform under load?
Its average server fps over the last 48 hours was 44, and it never dropped below 24. The world held up to 497,262 entities at its peak, buildings and deployables included. It reached a ceiling of 10,999 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing run from?
In North America [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 168.100.163.39:29013 is the address it uses.
What build of Rust does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing use?
On Linux, [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The recent wipes averaged a busiest count of 124 players. 5 hours after the latest wipe, the crowd peaked.
How often does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe, and on which days?
The force wipe is the only wipe [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing mean?
The game's server browser reads the tags [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear?
The Rust Server Trends lists that take in [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing are: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 50+ on average.
Who is behind [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The same operator most likely runs [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and the 13 other servers we track that also publish a rustez.com hostname.
How to join
How do you connect to [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
To join, enter client.connect 168.100.163.39:29013 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://rustez.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
