Station NA-558 · recording
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
Online NA 168.100.163.39:29015 checked 12m ago
- Players now
- 43/ 200
- 22% full
- Motion · 24 h
- M0.7▲rising
- +5 players on the day
- 7-day average
- 30
- peak 60
- Rank
- #558
- top 3% · #88 in NA
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 43of 200 slots
- Motion · 24 h
- M0.7▲rising+5 players
- Sharpest hour
- +17into Thu 23:00 UTC
- Peak · 48 h
- 47most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
- wipe-day peak
- 129players, last three wipes
Coming wipes
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 34d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 129, 34 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW28d ago | M2.1▲rising | 129 | – | running | 10 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
The procedural map on [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding is size 4,500 with seed 875579057, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
You will find no gather rate in the name of [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. Carbon is the plugin framework it runs. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
43 of the 200 slots on [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding are filled right now. The seven-day average is 30 players, with a peak of 60. The busiest point in the last 48 hours came at 00:00 UTC, averaging 45 players.
How does [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding rank against other Rust servers?
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding is #88 in North America and #558 worldwide on the past week's player hours, within the top 3% of ranked servers.
Server facts
How reliably does [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding stay online?
Right now, you can reach [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding. The uptime it reports puts its last restart about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding perform under load?
Its average server fps over the last 48 hours was 58, and it never dropped below 54. At its highest, it carried 391,920 entities: buildings, deployables and the world's other contents. It reached a ceiling of 9,618 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding hosted?
The NA tag is how [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 168.100.163.39:29015 is the address it uses.
What build of Rust does [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding use?
On Linux, [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
129 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 34 hours after the wipe.
How often does [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding wipe, and on which days?
Once a month [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 28 days 8 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding mean?
The game's server browser reads the tags [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding appear?
These Rust Server Trends lists include [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding: Rust community servers without the side modes, Rust PvE servers, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
Which person or group runs [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
Both [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding and 13 other servers we track publish a rustez.com hostname, so the same operator most likely runs them.
Join the server
How do you connect to [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
To join, enter client.connect 168.100.163.39:29015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://rustez.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
