Station OC-909 · recording
[AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
Online OC 51.161.219.6:29015 checked 10m ago
- Players now
- 6/ 200
- 3% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 11
- peak 28
- Rank
- #909
- top 4% · #20 in OC
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 6of 200 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −6into Wed 19:00 UTC
- Peak · 48 h
- 18most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
- wipe-day peak
- 52players, last three wipes
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 52, 17 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | M1.7▲rising | 52 | – | running | 4 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
The procedural map on [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding is size 4,500 with seed 875579057, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
No gather rate appears in the name of [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. It is a community server, and the browser lists it under Community. The plugins run on Carbon. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
6 of the 200 slots on [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding are filled right now. The seven-day average is 11 players, with a peak of 28. The last 48 hours show their highest activity at 08:00 UTC, averaging 15 players.
How does [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding rank against other Rust servers?
[AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding is #20 in Oceania and #909 worldwide on the past week's player hours, within the top 4% of ranked servers.
Server details
How reliably does [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding stay online?
[AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding is up at the moment. Its reported uptime points to a restart about 42 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding perform under load?
The 48-hour average is 60 server fps; 60 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 220,689. It reached a ceiling of 6,464 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding run from?
In Oceania [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding lists itself, with the tag OC. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.161.219.6:29015.
What build of Rust does [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding use?
On Linux, [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
52 players, on average, was the busiest crowd at its recent wipes. 17 hours into the latest wipe, the crowd reached its peak.
On what timetable does [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding run its wipes?
Once a month [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 20 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding mean?
Tags published by [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; ^y (Carbon): A plugin framework, Carbon, runs here; OC (Oceania): The server browser files it under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding appear?
The Rust Server Trends lists that take in [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding are: Oceania Rust servers, live, Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Which person or group runs [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
One operator most likely runs these: [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding and 13 other servers we track, all publishing a rustez.com hostname.
Join the server
What steps get you onto [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding?
You can connect by pressing F1 in Rust and typing client.connect 51.161.219.6:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://rustez.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
