Station OC-1686 · recording
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.
Online OC 103.1.213.69:28035 checked 8m ago
- Players now
- 4/ 30
- 13% full
- Motion · 24 h
- M0.8▼falling
- −7 players on the day
- 7-day average
- 3
- peak 10
- Rank
- #1,686
- top 8% · #41 in OC
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 30 slots
- Motion · 24 h
- M0.8▼falling−7 players
- Sharpest hour
- −4into Thu 09:00 UTC
- Peak · 48 h
- 9most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 19% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
- wipe-day peak
- 17players, last three wipes
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 12 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 22:18 UTC FW27d ago | M1.2▲rising | 17 | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.?
The procedural map on [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. is size 4,000 with seed 1947223863, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.?
No gather rate appears in the name of [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.?
A reading taken now shows 4 players on [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay., which has 30 slots. The seven-day average is 3 players, with a peak of 10. The last 48 hours show their highest activity at 11:00 UTC, averaging 8 players.
How does [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. rank against other Rust servers?
For player hours across the last seven days, [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. takes #1,686 overall and #41 in Oceania, inside the top 8% of all ranked servers.
Server details
How reliably does [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. stay online?
As recorded now, [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. is running. The uptime it reports puts its last restart about 17 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. hold a steady tick rate?
Across the last 48 hours it averaged 64 server fps, with a floor of 30. The world held up to 153,646 entities at its peak, buildings and deployables included. Its highest memory use was 4,512 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. run from?
With its OC tag, [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 103.1.213.69:28035.
Which Rust version is [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. running?
On Windows, [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.?
17 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 12 hours after the wipe.
On what timetable does [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. run its wipes?
At the force wipe each month [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 15 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. mean?
These are the tags [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; OC (Oceania): In the server browser it appears under Oceania. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. appear?
You will find [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. on the following Rust Server Trends lists: Oceania Rust servers, live, Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.?
You can connect by pressing F1 in Rust and typing client.connect 103.1.213.69:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/eUCAPDb59V.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.