Station EU-858 · recording
[EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online EU 64.40.9.130:29013 checked 1h ago
- Players now
- 13/ 200
- 6% full
- Motion · 24 h
- M0.0▲rising
- +0 players on the day
- 7-day average
- 12
- peak 32
- Rank
- #858
- top 4% · #377 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 8d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 13of 200 slots
- Motion · 24 h
- M0.0▲rising+0 players
- Sharpest hour
- −4into Mon 20:00 UTC
- Peak · 48 h
- 19most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
- wipe-day peak
- 48players, last three wipes
Coming wipes
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 48, 47 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW27d ago | M1.6▲rising | 48 | – | running | 11 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Generated by the game, the map on [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is procedural, size 4,500 with seed 393537180. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
You will find no gather rate in the name of [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. The group limit is 8 players, the game's default. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing right now?
13 of the 200 slots on [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing are filled right now. Across seven days this server recorded an average of 12 players and a peak of 32. The last 48 hours show their highest activity at 19:00 UTC, averaging 17 players.
How does [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing rank against other Rust servers?
The last seven days of player hours place [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing at #858, in the top 4% of all ranked servers and #377 in Europe.
Operator and location
How reliably does [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing stay online?
As recorded now, [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is running. Its reported uptime points to a restart about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold a steady tick rate?
Its average server fps over the last 48 hours was 57, and it never dropped below 35. At its highest, it carried 236,871 entities: buildings, deployables and the world's other contents. Memory use peaked at 7,395 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hosted?
In Europe [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 64.40.9.130:29013 is the address it uses.
Which Rust version is [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing running?
On Linux, [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
On average, the busiest point of its recent wipes drew 48 players. 47 hours into the latest wipe, the crowd reached its peak.
How often does [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe, and on which days?
At the force wipe each month [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing mean?
The game's server browser reads the tags [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appear?
The Rust Server Trends lists that take in [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing are: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Who is behind [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
One operator most likely runs these: [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and 13 other servers we track, all publishing a rustez.com hostname.
Connecting
How do you connect to [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
To join, enter client.connect 64.40.9.130:29013 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://rustez.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
