Station XX-492 · recording
1[PvE]Тульский|Русский|Classic+Ивенты
Online 80.242.59.122:35200 checked 8m ago
- Players now
- 30/ 200
- 15% full
- Motion · 24 h
- M1.0▲rising
- +10 players on the day
- 7-day average
- 34
- peak 96
- Rank
- #492
- top 2%
- Last wipe
- 22d ago
- monthly schedule
- Next wipe
- 7d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 30of 200 slots
- Motion · 24 h
- M1.0▲rising+10 players
- Sharpest hour
- −18into Wed 15:00 UTC
- Peak · 48 h
- 59most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
- usual gap
- 3.1 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 115players, last three wipes
- crowd held
- 33%else halves by day 11.5
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 59, 33 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 08:48 UTC3d ago | M1.6▲rising | 59 | – | running | 22 | |
| Tue 6 Oct, 16:55 UTC22d ago | M2.0▲rising | 157 | halved by day 14 | 19.7 days | 51 | |
| Sat 3 Oct, 15:13 UTC25d ago | M1.5▲rising | 130 | held half | 3.1 days | 96 | |
| Fri 2 Oct, 15:47 UTC26d ago | M1.8▲rising | 130 | – | 1 days | 61 | |
| Fri 2 Oct, 05:28 UTC27d ago | M2.1▲rising | 130 | – | 0.4 days | 6 | |
| Fri 18 Sep, 07:44 UTC41d ago | M2.1▲rising | 139 | halved by day 9 | 13.9 days | 11 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 1[PvE]Тульский|Русский|Classic+Ивенты?
The procedural map on 1[PvE]Тульский|Русский|Classic+Ивенты is size 4,250 with seed 1019609510, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on 1[PvE]Тульский|Русский|Classic+Ивенты?
You will find no gather rate in the name of 1[PvE]Тульский|Русский|Classic+Ивенты. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on 1[PvE]Тульский|Русский|Classic+Ивенты?
A reading taken now shows 30 players on 1[PvE]Тульский|Русский|Classic+Ивенты, which has 200 slots. Across seven days this server recorded an average of 34 players and a peak of 96. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 54 players.
How does 1[PvE]Тульский|Русский|Classic+Ивенты rank against other Rust servers?
Over the last seven days, 1[PvE]Тульский|Русский|Classic+Ивенты recorded enough player hours to reach #492 worldwide, placing it in the top 2% of all ranked servers.
Server details
How reliably does 1[PvE]Тульский|Русский|Classic+Ивенты stay online?
Right now, you can reach 1[PvE]Тульский|Русский|Classic+Ивенты. Going by the uptime figure it reports, it restarted about 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 166, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does 1[PvE]Тульский|Русский|Classic+Ивенты perform under load?
Its average server fps over the last 48 hours was 53, and it never dropped below 40. At its highest, it carried 338,343 entities: buildings, deployables and the world's other contents. Its highest memory use was 7,831 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does 1[PvE]Тульский|Русский|Classic+Ивенты run from?
Its name points to Europe, but 1[PvE]Тульский|Русский|Classic+Ивенты publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 80.242.59.122:35200.
Which Rust version is 1[PvE]Тульский|Русский|Classic+Ивенты running?
On Windows, 1[PvE]Тульский|Русский|Classic+Ивенты runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on 1[PvE]Тульский|Русский|Classic+Ивенты?
The recent wipes averaged a busiest count of 115 players. The peak on the most recent wipe came 33 hours after the wipe. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. It fell under half by day 11.5 in the wipes where it didn't hold.
On what timetable does 1[PvE]Тульский|Русский|Classic+Ивенты run its wipes?
Once a month 1[PvE]Тульский|Русский|Classic+Ивенты wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 22 days 15 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on 1[PvE]Тульский|Русский|Classic+Ивенты mean?
These are the tags 1[PvE]Тульский|Русский|Classic+Ивенты publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does 1[PvE]Тульский|Русский|Classic+Ивенты appear?
You will find 1[PvE]Тульский|Русский|Classic+Ивенты on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
How to join
What steps get you onto 1[PvE]Тульский|Русский|Classic+Ивенты?
To join, enter client.connect 80.242.59.122:35200 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://trg.gamestores.app/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
