Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players48,663 Active3,138 Wipes · 3 h118 48 h

Station XX-492 · recording

1[PvE]Тульский|Русский|Classic+Ивенты

Online 80.242.59.122:35200 checked 8m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
30/ 200
15% full
Motion · 24 h
M1.0rising
+10 players on the day
7-day average
34
peak 96
Rank
#492
top 2%
Last wipe
22d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-492 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
30of 200 slots
Motion · 24 h
M1.0rising+10 players
Sharpest hour
−18into Wed 15:00 UTC
Peak · 48 h
59most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608010:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap
3.1 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
115players, last three wipes
crowd held
33%else halves by day 11.5

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctTue 6 OctSat 3 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 59, 33 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 08:48 UTC3d ago M1.6rising 59 – running 22
Tue 6 Oct, 16:55 UTC22d ago M2.0rising 157 halved by day 14 19.7 days 51
Sat 3 Oct, 15:13 UTC25d ago M1.5rising 130 held half 3.1 days 96
Fri 2 Oct, 15:47 UTC26d ago M1.8rising 130 – 1 days 61
Fri 2 Oct, 05:28 UTC27d ago M2.1rising 130 – 0.4 days 6
Fri 18 Sep, 07:44 UTC41d ago M2.1rising 139 halved by day 9 13.9 days 11

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
12/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average
5/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average
11/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
26/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
22/ 75
[EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing EU · groups of 8+ · monthly · 15 on average
7/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 1[PvE]Тульский|Русский|Classic+Ивенты?

The procedural map on 1[PvE]Тульский|Русский|Classic+Ивенты is size 4,250 with seed 1019609510, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on 1[PvE]Тульский|Русский|Classic+Ивенты?

You will find no gather rate in the name of 1[PvE]Тульский|Русский|Classic+Ивенты. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on 1[PvE]Тульский|Русский|Classic+Ивенты?

A reading taken now shows 30 players on 1[PvE]Тульский|Русский|Classic+Ивенты, which has 200 slots. Across seven days this server recorded an average of 34 players and a peak of 96. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 54 players.

How does 1[PvE]Тульский|Русский|Classic+Ивенты rank against other Rust servers?

Over the last seven days, 1[PvE]Тульский|Русский|Classic+Ивенты recorded enough player hours to reach #492 worldwide, placing it in the top 2% of all ranked servers.

Server details

How reliably does 1[PvE]Тульский|Русский|Classic+Ивенты stay online?

Right now, you can reach 1[PvE]Тульский|Русский|Classic+Ивенты. Going by the uptime figure it reports, it restarted about 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 166, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does 1[PvE]Тульский|Русский|Classic+Ивенты perform under load?

Its average server fps over the last 48 hours was 53, and it never dropped below 40. At its highest, it carried 338,343 entities: buildings, deployables and the world's other contents. Its highest memory use was 7,831 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does 1[PvE]Тульский|Русский|Classic+Ивенты run from?

Its name points to Europe, but 1[PvE]Тульский|Русский|Classic+Ивенты publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 80.242.59.122:35200.

Which Rust version is 1[PvE]Тульский|Русский|Classic+Ивенты running?

On Windows, 1[PvE]Тульский|Русский|Classic+Ивенты runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on 1[PvE]Тульский|Русский|Classic+Ивенты?

The recent wipes averaged a busiest count of 115 players. The peak on the most recent wipe came 33 hours after the wipe. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. It fell under half by day 11.5 in the wipes where it didn't hold.

On what timetable does 1[PvE]Тульский|Русский|Classic+Ивенты run its wipes?

Once a month 1[PvE]Тульский|Русский|Classic+Ивенты wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 22 days 15 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on 1[PvE]Тульский|Русский|Classic+Ивенты mean?

These are the tags 1[PvE]Тульский|Русский|Classic+Ивенты publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 1[PvE]Тульский|Русский|Classic+Ивенты appear?

You will find 1[PvE]Тульский|Русский|Classic+Ивенты on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

How to join

What steps get you onto 1[PvE]Тульский|Русский|Classic+Ивенты?

To join, enter client.connect 80.242.59.122:35200 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://trg.gamestores.app/.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp200
Max players Slots: 200.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.