Station EU-591 · recording
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
Online EU 194.69.160.180:28015 checked 8m ago
- Players now
- 13/ 150
- 9% full
- Motion · 24 h
- M0.5▼falling
- −3 players on the day
- 7-day average
- 26
- peak 67
- Rank
- #591
- top 3% · #277 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 7h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 13of 150 slots
- Motion · 24 h
- M0.5▼falling−3 players
- Sharpest hour
- +15into Wed 19:00 UTC
- Peak · 48 h
- 49most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, top 10% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
- wipe-day peak
- 113players, last three wipes
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 113, 26 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:37 UTC FW27d ago | M2.0▲rising | 113 | – | running | 20 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | runs a procedural map of size 4,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?
The name of [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | gives no gather rate. At the game's default, groups can have up to 8 players. In roleplay mode, rules for roleplay, with towns and jobs. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?
At this moment, [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | records 13 players across 150 slots. Across seven days this server recorded an average of 26 players and a peak of 67. The busiest point in the last 48 hours came at 19:00 UTC, averaging 47 players.
How does [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | rank against other Rust servers?
For player hours across the last seven days, [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | takes #591 overall and #277 in Europe, inside the top 3% of all ranked servers.
Operator and location
How reliably does [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | stay online?
Right now, you can reach [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |. The uptime it reports puts its last restart about 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | perform under load?
Across the last 48 hours it averaged 90 server fps, with a floor of 54. At its highest, it carried 369,669 entities: buildings, deployables and the world's other contents. It reached a ceiling of 11,919 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | hosted?
The EU tag is how [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 194.69.160.180:28015 is the address it uses.
Which Rust version is [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | running?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?
The recent wipes averaged a busiest count of 113 players. 26 hours after the latest wipe, the crowd peaked.
On what timetable does [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | run its wipes?
At the force wipe each month [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 17 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | mean?
These are the tags [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | appear?
The Rust Server Trends lists that take in [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | are: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
Who is behind [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?
One operator most likely runs these: [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | and 5 other servers we track, all publishing a szservers.com hostname.
Join the server
How do you connect to [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |?
To join, enter client.connect 194.69.160.180:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/hTZdV739pX is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
