Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players33,246 Active2,800 Wipes · 3 h72 48 h

Station EU-2035 · recording

[EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event

Online EU 194.69.160.181:28015 checked 9m ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.1falling
−1 players on the day
7-day average
2
peak 9
Rank
#2,035
top 9% · #792 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2035 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.1falling−1 players
Sharpest hour
+6into Tue 16:00 UTC
Peak · 48 h
9most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak
15players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:37 UTC FW27d ago M1.2rising 15 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
17/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
8/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
5/ 140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average
15/ 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average
5/ 75
[EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing EU · groups of 8+ · monthly · 15 on average
6/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

[EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event runs a procedural map of size 3,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

No gather rate appears in the name of [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event. The group limit is 8 players, the game's default. It plays in roleplay mode, rules for roleplay, with towns and jobs. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event right now?

A reading taken now shows 0 players on [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event, which has 100 slots. The seven-day average is 2 players, with a peak of 9. The last 48 hours show their highest activity at 19:00 UTC, averaging 8 players.

How does [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event rank against other Rust servers?

For player hours across the last seven days, [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event takes #2,035 overall and #792 in Europe, inside the top 9% of all ranked servers.

Operator and location

How reliably does [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event stay online?

Right now, you can reach [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event. Its reported uptime points to a restart about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event perform under load?

The 48-hour average is 100 server fps; 96 is the lowest observed. The world held up to 107,276 entities at its peak, buildings and deployables included. Memory use peaked at 5,731 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event run from?

The EU tag is how [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 194.69.160.181:28015 is the address it uses.

Which Rust version is [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event running?

[EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

The recent wipes averaged a busiest count of 15 players. The peak on the most recent wipe came 28 hours after the wipe.

How often does [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event wipe, and on which days?

Once a month [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 12 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event mean?

Tags published by [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): A server for roleplay; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event appear?

These Rust Server Trends lists include [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which person or group runs [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

One operator most likely runs these: [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event and 5 other servers we track, all publishing a szservers.com hostname.

Connecting

How do you connect to [EU] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

Enter client.connect 194.69.160.181:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/hTZdV739pX.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^r,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.