Station EA-1200 · recording
[SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing
Online EA 15.235.216.54:29014 checked 9m ago
- Players now
- 4/ 200
- 2% full
- Motion · 24 h
- M0.5▲rising
- +3 players on the day
- 7-day average
- 7
- peak 19
- Rank
- #1,200
- top 5% · #122 in EA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 200 slots
- Motion · 24 h
- M0.5▲rising+3 players
- Sharpest hour
- −5into Tue 18:00 UTC
- Peak · 48 h
- 19most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 22% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 23players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 44 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW27d ago | M1.2▲rising | 23 | – | running | 8 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
Generated by the game, the map on [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing is procedural, size 4,500 with seed 478495594. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
No gather rate appears in the name of [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
At this moment, [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing records 4 players across 200 slots. The seven-day average is 7 players, with a peak of 19. The busiest point in the last 48 hours came at 14:00 UTC, averaging 16 players.
How does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing rank against other Rust servers?
The last seven days of player hours place [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing at #1,200, in the top 5% of all ranked servers and #122 in Asia.
Server facts
How reliably does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing stay online?
[SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing is up at the moment. The uptime it reports puts its last restart about 25 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing hold a steady tick rate?
Across the last 48 hours it averaged 59 server fps, with a floor of 55. Buildings, deployables and all the rest of the world's entities brought it to a high of 239,049. Its highest memory use was 7,625 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing hosted?
The EA tag is how [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 15.235.216.54:29014 is the address it uses.
What build of Rust does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing use?
[SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
23 players, on average, was the busiest crowd at its recent wipes. 44 hours into the latest wipe, the crowd reached its peak.
On what timetable does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing run its wipes?
The force wipe is the only wipe [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 5 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing mean?
The game's server browser reads the tags [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EA (East Asia): East Asia is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing appear?
You will find [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which person or group runs [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
Both [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing and 13 other servers we track publish a rustez.com hostname, so the same operator most likely runs them.
Join the server
How do you connect to [SEA] RustEZ Survival PvE | No Decay | No Raiding | No Killing?
To join, enter client.connect 15.235.216.54:29014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://rustez.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
