Rust Server TrendsSeismic network · station log
Recording Stations11,866 Players102,609 Active3,946 Wipes · 3 h551 48 h

Station EA-1520 · recording

帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包

Online EA 125.38.56.171:20121 checked 13m ago

monthly wipes moddedoxidepve
Connect
Players now
6/ 100
6% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
8
peak 13
Rank
#1,520
top 7% · #152 in EA
Last wipe
26d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-1520 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
6of 100 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
+3into Wed 12:00 UTC
Peak · 48 h
13most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k26 Oct27 Oct28 Oct29 Oct

Top 7% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 34 on average
26/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
18/ 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average
13/ 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average
6/ 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average
2/ 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average
8/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包?

The procedural map on 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 is size 4,096 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named 福利送不停,赶紧来吧.

Which settings and rules apply on 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包?

The name of 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 gives no gather rate. 16 players is the most a group can hold. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 right now?

A reading taken now shows 6 players on 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包, which has 100 slots. Averaged across the last seven days the population was 8 players, reaching a peak of 13. The last 48 hours show their highest activity at 12:00 UTC, averaging 12 players.

How does 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 rank against other Rust servers?

For player hours across the last seven days, 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 takes #1,520 overall and #152 in Asia, inside the top 7% of all ranked servers.

Operator and location

How reliably does 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 stay online?

Right now, you can reach 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包. The uptime it reports puts its last restart about 3 days 14 hours ago. It was up 98% of the time across the last 2 full days: 47 of 48 hours. On 26 October 2026 it was recorded for the first time by Rust Server Trends.

How well does 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 perform under load?

Its average server fps over the last 48 hours was 85, and it never dropped below 58. At its highest, it carried 738,609 entities: buildings, deployables and the world's other contents. It reached a ceiling of 14,089 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 hosted?

The EA tag is how 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 125.38.56.171:20121 is the address it uses.

What build of Rust does 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 use?

帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 run its wipes?

An estimate from the force wipe gives 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 26 days 21 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 mean?

The game's server browser reads the tags 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts16 (Group limit): Each team can hold up to 16; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): In the server browser it appears under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包 appear?

These Rust Server Trends lists include 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto 帝王心术PVE/萌新畅玩/F1/1000倍/合成/飞天/礼包?

Enter client.connect 125.38.56.171:20121 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts16
Group limit Each team can hold up to 16.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.