Rust Server TrendsSeismic network · station log
Recording Stations11,821 Players96,636 Active3,859 Wipes · 3 h527 48 h

Station NA-843 · recording

MadRust PVE - Get Achievements

Online NA 144.217.125.40:28080 checked 7m ago

monthly wipes vanillaoxidepve
Connect
Players now
11/ 50
22% full
Motion · 24 h
M0.7falling
−5 players on the day
7-day average
12
peak 29
Rank
#843
top 4% · #130 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-843 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
11of 50 slots
Motion · 24 h
M0.7falling−5 players
Sharpest hour
−9into Wed 00:00 UTC
Peak · 48 h
19most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak
50players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 27 hours in, with 5 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW28d ago M1.7rising 50+5 queue – running 5

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average
43/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
20/ 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average
10/ 100
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average
6/ 150
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average
10/ 100
Wastelands Noob Friendly PvE [US] NA · groups of 8+ · monthly · 3 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on MadRust PVE - Get Achievements?

The procedural map on MadRust PVE - Get Achievements is size 4,500 with seed 606220, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on MadRust PVE - Get Achievements?

The name of MadRust PVE - Get Achievements gives no gather rate. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. Oxide is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on MadRust PVE - Get Achievements right now?

11 of the 50 slots on MadRust PVE - Get Achievements are filled right now. Across seven days this server recorded an average of 12 players and a peak of 29. The last 48 hours show their highest activity at 22:00 UTC, averaging 17 players.

How does MadRust PVE - Get Achievements rank against other Rust servers?

For player hours across the last seven days, MadRust PVE - Get Achievements takes #843 overall and #130 in North America, inside the top 4% of all ranked servers.

Server details

How reliably does MadRust PVE - Get Achievements stay online?

MadRust PVE - Get Achievements is up at the moment. Its reported uptime points to a restart about 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does MadRust PVE - Get Achievements hold a steady tick rate?

Its average server fps over the last 48 hours was 53, and it never dropped below 35. At its highest, it carried 201,838 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,285 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does MadRust PVE - Get Achievements run from?

In North America MadRust PVE - Get Achievements lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 144.217.125.40:28080.

Which Rust version is MadRust PVE - Get Achievements running?

On Windows, MadRust PVE - Get Achievements runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on MadRust PVE - Get Achievements?

50 players, on average, was the busiest crowd at its recent wipes. 27 hours after the latest wipe the crowd peaked, with 5 waiting in the queue.

On what timetable does MadRust PVE - Get Achievements run its wipes?

At the force wipe each month MadRust PVE - Get Achievements wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 28 days 2 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on MadRust PVE - Get Achievements mean?

These are the tags MadRust PVE - Get Achievements publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does MadRust PVE - Get Achievements appear?

These Rust Server Trends lists include MadRust PVE - Get Achievements: Rust community servers without the side modes, Rust PvE servers, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Connecting

How do you connect to MadRust PVE - Get Achievements?

You can connect by pressing F1 in Rust and typing client.connect 144.217.125.40:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/WrW5VXvtqe.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.