Station NA-843 · recording
MadRust PVE - Get Achievements
Online NA 144.217.125.40:28080 checked 7m ago
- Players now
- 11/ 50
- 22% full
- Motion · 24 h
- M0.7▼falling
- −5 players on the day
- 7-day average
- 12
- peak 29
- Rank
- #843
- top 4% · #130 in NA
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 11of 50 slots
- Motion · 24 h
- M0.7▼falling−5 players
- Sharpest hour
- −9into Wed 00:00 UTC
- Peak · 48 h
- 19most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
- wipe-day peak
- 50players, last three wipes
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 27 hours in, with 5 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:52 UTC FW28d ago | M1.7▲rising | 50+5 queue | – | running | 5 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on MadRust PVE - Get Achievements?
The procedural map on MadRust PVE - Get Achievements is size 4,500 with seed 606220, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on MadRust PVE - Get Achievements?
The name of MadRust PVE - Get Achievements gives no gather rate. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. Oxide is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on MadRust PVE - Get Achievements right now?
11 of the 50 slots on MadRust PVE - Get Achievements are filled right now. Across seven days this server recorded an average of 12 players and a peak of 29. The last 48 hours show their highest activity at 22:00 UTC, averaging 17 players.
How does MadRust PVE - Get Achievements rank against other Rust servers?
For player hours across the last seven days, MadRust PVE - Get Achievements takes #843 overall and #130 in North America, inside the top 4% of all ranked servers.
Server details
How reliably does MadRust PVE - Get Achievements stay online?
MadRust PVE - Get Achievements is up at the moment. Its reported uptime points to a restart about 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does MadRust PVE - Get Achievements hold a steady tick rate?
Its average server fps over the last 48 hours was 53, and it never dropped below 35. At its highest, it carried 201,838 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,285 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does MadRust PVE - Get Achievements run from?
In North America MadRust PVE - Get Achievements lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 144.217.125.40:28080.
Which Rust version is MadRust PVE - Get Achievements running?
On Windows, MadRust PVE - Get Achievements runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on MadRust PVE - Get Achievements?
50 players, on average, was the busiest crowd at its recent wipes. 27 hours after the latest wipe the crowd peaked, with 5 waiting in the queue.
On what timetable does MadRust PVE - Get Achievements run its wipes?
At the force wipe each month MadRust PVE - Get Achievements wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 28 days 2 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on MadRust PVE - Get Achievements mean?
These are the tags MadRust PVE - Get Achievements publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does MadRust PVE - Get Achievements appear?
These Rust Server Trends lists include MadRust PVE - Get Achievements: Rust community servers without the side modes, Rust PvE servers, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Connecting
How do you connect to MadRust PVE - Get Achievements?
You can connect by pressing F1 in Rust and typing client.connect 144.217.125.40:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/WrW5VXvtqe.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.