Station US-880 · recording
[US] PureRust | PvE | No Decay | No Killing | No Raiding
Online NA · us5 91.229.114.81:28015 checked 10m ago
- Players now
- 6/ 150
- 4% full
- Motion · 24 h
- M0.4▲rising
- +3 players on the day
- 7-day average
- 11
- peak 28
- Rank
- #880
- top 4% · #140 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 6of 150 slots
- Motion · 24 h
- M0.4▲rising+3 players
- Sharpest hour
- −7into Wed 01:00 UTC
- Peak · 48 h
- 18most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- wipe-day peak
- 39players, last three wipes
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 39, 8 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW27d ago | M1.5▲rising | 39 | – | running | 5 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
The procedural map on [US] PureRust | PvE | No Decay | No Killing | No Raiding is size 4,250 with seed 195920086, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
The name of [US] PureRust | PvE | No Decay | No Killing | No Raiding gives no gather rate. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [US] PureRust | PvE | No Decay | No Killing | No Raiding right now?
At this moment, [US] PureRust | PvE | No Decay | No Killing | No Raiding records 6 players across 150 slots. Across seven days this server recorded an average of 11 players and a peak of 28. Averaged over the last 48 hours, the busiest hour was 23:00 UTC at 16 players.
How does [US] PureRust | PvE | No Decay | No Killing | No Raiding rank against other Rust servers?
[US] PureRust | PvE | No Decay | No Killing | No Raiding is #140 in North America and #880 worldwide on the past week's player hours, within the top 4% of ranked servers.
Server details
How reliably does [US] PureRust | PvE | No Decay | No Killing | No Raiding stay online?
Right now, you can reach [US] PureRust | PvE | No Decay | No Killing | No Raiding. The uptime it reports puts its last restart about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [US] PureRust | PvE | No Decay | No Killing | No Raiding perform under load?
The 48-hour average is 78 server fps; 1 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 223,481. It reached a ceiling of 6,880 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does [US] PureRust | PvE | No Decay | No Killing | No Raiding run from?
Its region code is us5, and [US] PureRust | PvE | No Decay | No Killing | No Raiding lists itself in North America with the NA tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 91.229.114.81:28015.
What build of Rust does [US] PureRust | PvE | No Decay | No Killing | No Raiding use?
Rust network protocol 2635 and build 168909 on Linux is what [US] PureRust | PvE | No Decay | No Killing | No Raiding runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [US] PureRust | PvE | No Decay | No Killing | No Raiding?
The recent wipes averaged a busiest count of 39 players. The peak on the most recent wipe came 8 hours after the wipe.
On what timetable does [US] PureRust | PvE | No Decay | No Killing | No Raiding run its wipes?
At the force wipe each month [US] PureRust | PvE | No Decay | No Killing | No Raiding wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 9 hours. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on [US] PureRust | PvE | No Decay | No Killing | No Raiding mean?
The game's server browser reads the tags [US] PureRust | PvE | No Decay | No Killing | No Raiding publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus5 (Region code): The region code for this server is us5; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [US] PureRust | PvE | No Decay | No Killing | No Raiding appear?
These Rust Server Trends lists include [US] PureRust | PvE | No Decay | No Killing | No Raiding: Rust community servers without the side modes, Rust PvE servers, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
How to join
How do you connect to [US] PureRust | PvE | No Decay | No Killing | No Raiding?
Enter client.connect 91.229.114.81:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://purerust.net.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
