Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players95,389 Active3,882 Wipes · 3 h387 48 h

Station NA-1291 · recording

Stillwater Shores PVE | PVP

Online NA 168.100.162.13:28015 checked 11m ago

monthly wipes vanillacarbonpve
Connect
Players now
6/ 100
6% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
6
peak 20
Rank
#1,291
top 6% · #190 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-1291 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
6of 100 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−3into Wed 04:00 UTC
Peak · 48 h
12most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak
63players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 63, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago M1.8rising 63 – running 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average
29/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
16/ 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average
2/ 100
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average
7/ 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average
4/ 150
Wastelands Noob Friendly PvE [US] NA · groups of 8+ · monthly · 3 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Stillwater Shores PVE | PVP?

Stillwater Shores PVE | PVP runs a procedural map of size 5,000 with seed 1960035033, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on Stillwater Shores PVE | PVP?

You will find no gather rate in the name of Stillwater Shores PVE | PVP. 30 players is the most a group can hold. It plays in pve mode, no combat against other players. The server browser lists it under Community, as a community server. Its plugins are run through Carbon. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Stillwater Shores PVE | PVP right now?

At this moment, Stillwater Shores PVE | PVP records 6 players across 100 slots. Averaged across the last seven days the population was 6 players, reaching a peak of 20. The busiest point in the last 48 hours came at 00:00 UTC, averaging 9 players.

How does Stillwater Shores PVE | PVP rank against other Rust servers?

For player hours across the last seven days, Stillwater Shores PVE | PVP takes #1,291 overall and #190 in North America, inside the top 6% of all ranked servers.

Server facts

How reliably does Stillwater Shores PVE | PVP stay online?

Right now, you can reach Stillwater Shores PVE | PVP. Going by the uptime figure it reports, it restarted about 4 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Stillwater Shores PVE | PVP hold a steady tick rate?

Its average server fps over the last 48 hours was 56, and it never dropped below 46. Buildings, deployables and all the rest of the world's entities brought it to a high of 273,429. Its highest memory use was 6,626 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Stillwater Shores PVE | PVP hosted?

In North America Stillwater Shores PVE | PVP lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 168.100.162.13:28015 is the address it uses.

What build of Rust does Stillwater Shores PVE | PVP use?

Rust network protocol 2635 and build 168909 on Linux is what Stillwater Shores PVE | PVP runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Stillwater Shores PVE | PVP?

On average, the busiest point of its recent wipes drew 63 players. The peak on the most recent wipe came 8 hours after the wipe.

On what timetable does Stillwater Shores PVE | PVP run its wipes?

At the force wipe each month Stillwater Shores PVE | PVP wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 22 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Stillwater Shores PVE | PVP mean?

The game's server browser reads the tags Stillwater Shores PVE | PVP publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts30 (Group limit): Teams are capped at 30 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Stillwater Shores PVE | PVP appear?

The Rust Server Trends lists that take in Stillwater Shores PVE | PVP are: Rust community servers without the side modes, Rust PvE servers, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind Stillwater Shores PVE | PVP?

One operator most likely runs these: Stillwater Shores PVE | PVP and 1 other server we track, all publishing a stillwatershores.org hostname.

Join the server

What steps get you onto Stillwater Shores PVE | PVP?

Enter client.connect 168.100.162.13:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/J563SWextP.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^m,^v,NA,^p,gmrust,cs168909,ts30

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts30
Group limit Teams are capped at 30 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.