Rust Server TrendsSeismic network · station log
Recording Stations11,596 Players34,156 Active2,853 Wipes · 3 h64 48 h

Station OC-924 · recording

[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing

Online OC 51.161.219.6:29014 checked 10m ago

monthly wipes moddedcarbonpve
Connect
Players now
9/ 200
4% full
Motion · 24 h
M0.3rising
+2 players on the day
7-day average
10
peak 24
Rank
#924
top 4% · #21 in OC
Last wipe
26d ago
monthly schedule
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-924 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
9of 200 slots
Motion · 24 h
M0.3rising+2 players
Sharpest hour
−5into Tue 19:00 UTC
Peak · 48 h
16most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152006:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 10% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak
54players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 54, 41 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW26d ago M1.7rising 54 – running 6

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event OC · groups of 8+ · monthly · 8 on average
4/ 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| OC · groups of 8+ · monthly · 2 on average
1/ 50
State of Flux | PVE | Kits | Events | +More OC · groups of 8+ · monthly · 1 on average
2/ 40
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome OC · groups of 8+ · monthly · 4 on average
4/ 50
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. OC · groups of 8+ · monthly · 3 on average
7/ 30
AUSSIE BOBS MONTHLY PVE NO RAIDING NO DECAY OC · groups of 8+ · monthly · 2 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

Generated by the game, the map on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing is procedural, size 4,500 with seed 478495594. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

You will find no gather rate in the name of [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

At this moment, [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing records 9 players across 200 slots. Averaged across the last seven days the population was 10 players, reaching a peak of 24. The last 48 hours show their highest activity at 07:00 UTC, averaging 14 players.

How does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing rank against other Rust servers?

[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing is #21 in Oceania and #924 worldwide on the past week's player hours, within the top 4% of ranked servers.

Operator and location

How reliably does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing stay online?

Right now, you can reach [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing. Going by the uptime figure it reports, it restarted about 8 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing perform under load?

Across the last 48 hours it averaged 60 server fps, with a floor of 55. The world held up to 369,322 entities at its peak, buildings and deployables included. Its highest memory use was 9,873 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing run from?

With its OC tag, [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.161.219.6:29014.

What build of Rust does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing use?

[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

54 players, on average, was the busiest crowd at its recent wipes. 41 hours after the latest wipe, the crowd peaked.

How often does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing wipe, and on which days?

The force wipe is the only wipe [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 11 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing mean?

The game's server browser reads the tags [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing appear?

These Rust Server Trends lists include [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Who is behind [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

One operator most likely runs these: [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing and 13 other servers we track, all publishing a rustez.com hostname.

Join the server

What steps get you onto [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing?

You can connect by pressing F1 in Rust and typing client.connect 51.161.219.6:29014 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://rustez.com/.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^p,^m,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players Slots: 200.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.