Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players54,249 Active3,144 Wipes · 3 h123 48 h

Station OC-2765 · no signal

State of Flux | PVE | Kits | Events | +More

Offline OC 125.236.230.198:28015 checked 20h ago

monthly wipes moddedcarbonpve
Connect
Players now
2/ 40
5% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 8
Rank
#2,765
top 12% · #76 in OC
Last wipe
28d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-2765 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 10:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246802:0006:0010:0020:0000:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608002:0006:0010:0020:0000:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 12% of all ranked servers, top 35% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap
5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
50%else halves by day 4.5

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 01:49 UTC5d ago M0.8rising 8 – running 1
Mon 19 Oct, 23:10 UTC10d ago M0.3rising 3 held half 4.1 days 1
Fri 16 Oct, 21:38 UTC13d ago M0.8rising 6 held half 3.1 days 0
Sat 10 Oct, 23:53 UTC19d ago M0.8rising 12 halved by day 3 5.9 days 6
Thu 1 Oct, 17:49 UTC FW28d ago M1.2rising 16 halved by day 6 9.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing OC · groups of 8+ · monthly · 13 on average
9/ 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing OC · groups of 8+ · monthly · 9 on average
6/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event OC · groups of 8+ · monthly · 7 on average
6/ 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| OC · groups of 8+ · monthly · 2 on average
0/ 50
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome OC · groups of 8+ · monthly · 4 on average
2/ 50
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. OC · groups of 8+ · monthly · 3 on average
2/ 30
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on State of Flux | PVE | Kits | Events | +More?

Generated by the game, the map on State of Flux | PVE | Kits | Events | +More is procedural, size 4,000 with seed 253557. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Nocturne Bay.

Which settings and rules apply on State of Flux | PVE | Kits | Events | +More?

No gather rate appears in the name of State of Flux | PVE | Kits | Events | +More. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on State of Flux | PVE | Kits | Events | +More?

A reading taken now finds State of Flux | PVE | Kits | Events | +More offline; the most recent activity was 20 hours ago. The seven-day average is 1 players, with a peak of 8. The busiest point in the last 48 hours came at 08:00 UTC, averaging 4 players.

How does State of Flux | PVE | Kits | Events | +More rank against other Rust servers?

The last seven days of player hours place State of Flux | PVE | Kits | Events | +More at #2,765, in the top 12% of all ranked servers and #76 in Oceania.

Server details

How reliably does State of Flux | PVE | Kits | Events | +More stay online?

As recorded now, State of Flux | PVE | Kits | Events | +More is not reachable, the last contact having been 20 hours ago. Going by the uptime figure it reports, it restarted about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does State of Flux | PVE | Kits | Events | +More hold a steady tick rate?

The 48-hour average is 57 server fps; 50 is the lowest observed. The world held up to 161,900 entities at its peak, buildings and deployables included. Its highest memory use was 6,277 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is State of Flux | PVE | Kits | Events | +More hosted?

In Oceania State of Flux | PVE | Kits | Events | +More lists itself, with the tag OC. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 125.236.230.198:28015 is the address it uses.

What build of Rust does State of Flux | PVE | Kits | Events | +More use?

Rust network protocol 2635 and build 168909 on Linux is what State of Flux | PVE | Kits | Events | +More runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on State of Flux | PVE | Kits | Events | +More?

6 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 47 hours after the wipe. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 4.5 in the wipes where it didn't hold.

How often does State of Flux | PVE | Kits | Events | +More wipe, and on which days?

At the force wipe each month State of Flux | PVE | Kits | Events | +More wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 28 days 7 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on State of Flux | PVE | Kits | Events | +More mean?

These are the tags State of Flux | PVE | Kits | Events | +More publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; OC (Oceania): Oceania is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does State of Flux | PVE | Kits | Events | +More appear?

You will find State of Flux | PVE | Kits | Events | +More on the following Rust Server Trends lists: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind State of Flux | PVE | Kits | Events | +More?

One operator most likely runs these: State of Flux | PVE | Kits | Events | +More and 3 other servers we track, all publishing a sofgame.zone hostname.

How to join

What steps get you onto State of Flux | PVE | Kits | Events | +More?

To join, enter client.connect 125.236.230.198:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://sofgame.zone.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,OC,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

OC
Oceania Oceania is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.