Station NA-1171 · recording
BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases
Online NA 66.51.99.137:28015 checked 11m ago
- Players now
- 6/ 100
- 6% full
- Motion · 24 h
- M0.5▲rising
- +3 players on the day
- 7-day average
- 7
- peak 20
- Rank
- #1,171
- top 5% · #169 in NA
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 12h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 6of 100 slots
- Motion · 24 h
- M0.5▲rising+3 players
- Sharpest hour
- +9into Wed 19:00 UTC
- Peak · 48 h
- 13most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
- wipe-day peak
- 53players, last three wipes
Coming wipes
- 6d 12hThu 5 Nov, 19:00 UTCFW
- 34d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 53, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW28d ago | M1.7▲rising | 53 | – | running | 4 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
The procedural map on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases is size 4,250 with seed 669039719, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
No gather rate appears in the name of BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
At this moment, BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases records 6 players across 100 slots. Across seven days this server recorded an average of 7 players and a peak of 20. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 12 players.
How does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases rank against other Rust servers?
BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases is #169 in North America and #1,171 worldwide on the past week's player hours, within the top 5% of ranked servers.
Server facts
How reliably does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases stay online?
Right now, you can reach BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases. Its reported uptime points to a restart about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases hold a steady tick rate?
The 48-hour average is 40 server fps; 40 is the lowest observed. The world held up to 197,514 entities at its peak, buildings and deployables included. Its highest memory use was 8,042 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases run from?
The NA tag is how BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 66.51.99.137:28015.
What build of Rust does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases use?
Rust network protocol 2635 and build 168909 on Linux is what BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
On average, the busiest point of its recent wipes drew 53 players. 9 hours into the latest wipe, the crowd reached its peak.
How often does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases wipe, and on which days?
The force wipe is the only wipe BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 12 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases mean?
These are the tags BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases appear?
These Rust Server Trends lists include BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
The same operator most likely runs BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases and the 5 other servers we track that also publish a battlezone.gg hostname.
Join the server
What steps get you onto BattleZone.gg — Pure PvE | Vanilla+ | Raidable Bases?
To join, enter client.connect 66.51.99.137:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://battlezone.gg/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.