Rust Server TrendsSeismic network · station log
Recording Stations11,877 Players95,616 Active4,087 Wipes · 3 h156 48 h

Station XX-1132 · recording

UKN.GG - US Sandbox - Creative | Build | Noclip

Online 64.40.8.192:28014 checked 11m ago

moddedcarbon
Connect
Players now
4/ 200
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
7
peak 42
Rank
#1,132
top 5%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-1132 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Mon 20:00 UTC
Peak · 48 h
7most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 10:58 UTC7h ago – – – – – 0
Mon 26 Oct, 10:58 UTC1d ago – – – – – 2
Sun 25 Oct, 10:58 UTC2d ago – – – – – 2
Sat 24 Oct, 09:58 UTC3d ago – – – – – 2
Fri 23 Oct, 09:58 UTC4d ago – – – – – 1
Thu 22 Oct, 09:58 UTC5d ago – – – – – 7
Wed 21 Oct, 09:58 UTC6d ago – – – – – 4
Wed 21 Oct, 08:29 UTC6d ago – – – – – 4
Tue 20 Oct, 09:58 UTC7d ago – – – – – 7
Mon 19 Oct, 09:58 UTC8d ago – – – – – 8
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX NA · no group limit · 50 on average
106/ 152
[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX EU · no group limit · 437 on average
747/ 727
[EU] THE WAR I Creative I Builder Map EU · groups of 8+ · 8 on average
19/ 110
[EU] Rumblest »F1 Staging Test | Team-only PvP« EU · groups of 8+ · 2 on average
5/ 50
3/ 150
3/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on UKN.GG - US Sandbox - Creative | Build | Noclip?

UKN.GG - US Sandbox - Creative | Build | Noclip runs a procedural map of size 3,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named UKN Map.

Which settings and rules apply on UKN.GG - US Sandbox - Creative | Build | Noclip?

The name of UKN.GG - US Sandbox - Creative | Build | Noclip gives no gather rate. 1000 players is the most a group can hold. build & creative is the game mode, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on UKN.GG - US Sandbox - Creative | Build | Noclip?

4 of the 200 slots on UKN.GG - US Sandbox - Creative | Build | Noclip are filled right now. Across seven days this server recorded an average of 7 players and a peak of 42. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 3 players.

How does UKN.GG - US Sandbox - Creative | Build | Noclip rank against other Rust servers?

On player hours for the past week, UKN.GG - US Sandbox - Creative | Build | Noclip sits at #1,132, which puts it inside the top 5% of every ranked server.

Server facts

How reliably does UKN.GG - US Sandbox - Creative | Build | Noclip stay online?

As recorded now, UKN.GG - US Sandbox - Creative | Build | Noclip is running. The uptime it reports puts its last restart about 6 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does UKN.GG - US Sandbox - Creative | Build | Noclip perform under load?

Its average server fps over the last 48 hours was 29, and it never dropped below 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 8,949. Its highest memory use was 3,487 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does UKN.GG - US Sandbox - Creative | Build | Noclip run from?

No region tag comes from UKN.GG - US Sandbox - Creative | Build | Noclip, though the name points to North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 64.40.8.192:28014.

Which Rust version is UKN.GG - US Sandbox - Creative | Build | Noclip running?

UKN.GG - US Sandbox - Creative | Build | Noclip is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does UKN.GG - US Sandbox - Creative | Build | Noclip wipe, and on which days?

No wipe schedule is kept by UKN.GG - US Sandbox - Creative | Build | Noclip, which makes a new world every few hours. None of those resets counts as a wipe.

Server tags

What do the server tags on UKN.GG - US Sandbox - Creative | Build | Noclip mean?

These are the tags UKN.GG - US Sandbox - Creative | Build | Noclip publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts1000 (Group limit): Teams are capped at 1000 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): Design and practise your bases here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does UKN.GG - US Sandbox - Creative | Build | Noclip appear?

These Rust Server Trends lists include UKN.GG - US Sandbox - Creative | Build | Noclip: Modded Rust servers, tracked live, Rust aim training servers, live, Rust build and creative servers, live, Rust creative servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which person or group runs UKN.GG - US Sandbox - Creative | Build | Noclip?

The same operator most likely runs UKN.GG - US Sandbox - Creative | Build | Noclip and the 14 other servers we track that also publish a ukn.gg hostname.

Connecting

How do you connect to UKN.GG - US Sandbox - Creative | Build | Noclip?

To join, enter client.connect 64.40.8.192:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://ukn.gg.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^c,^k,gmrust,cs168909,ts1000

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players Slots: 200.
ts1000
Group limit Teams are capped at 1000 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Gameplay

^c
Creative Creative sandbox: no gathering, build anything.
^k
Build server Design and practise your bases here.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.