Rust Server TrendsSeismic network · station log
Recording Stations11,891 Players103,453 Active4,007 Wipes · 3 h409 48 h

Station GE-1907 · recording

[EU] Rumblest »F1 Staging Test | Team-only PvP«

Online EU · ger 213.202.218.229:28026 checked 8m ago

modded
Connect
Players now
4/ 50
8% full
Motion · 24 h
M0.2falling
−2 players on the day
7-day average
3
peak 19
Rank
#1,907
top 9% · #748 in EU
No wipes
resets
12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station GE-1907 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 50 slots
Motion · 24 h
M0.2falling−2 players
Sharpest hour
+11into Thu 11:00 UTC
Peak · 48 h
19most players in any hour
Events picked
3wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 09:17 UTC9h ago – – – – – 2
Thu 29 Oct, 05:01 UTC14h ago – – – – – 1
Wed 28 Oct, 05:02 UTC1d ago – – – – – 3
Tue 27 Oct, 05:02 UTC2d ago – – – – – 2
Mon 26 Oct, 05:01 UTC3d ago – – – – – 1
Sun 25 Oct, 05:01 UTC4d ago – – – – – 1
Sat 24 Oct, 04:54 UTC5d ago – – – – – 0
Sat 24 Oct, 04:01 UTC5d ago – – – – – 1
Fri 23 Oct, 21:00 UTC5d ago – – – – – 1
Fri 23 Oct, 18:38 UTC6d ago – – – – – 3
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX EU · no group limit · 463 on average
819/ 858
[EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX EU · no group limit · 143 on average
264/ 284
[EU] THE WAR I Creative I Builder Map EU · groups of 8+ · 9 on average
25/ 110
UKN.GG - EU Sandbox - Creative | Build | Noclip EU · groups of 1000+ · 2 on average
2/ 200
2/ 150
3/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

The procedural map on [EU] Rumblest »F1 Staging Test | Team-only PvP« is size 3,500 with seed 24127123, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

The name of [EU] Rumblest »F1 Staging Test | Team-only PvP« gives no gather rate. At the game's default, groups can have up to 8 players. In build & creative mode, no gathering, only sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

A reading taken now shows 4 players on [EU] Rumblest »F1 Staging Test | Team-only PvP«, which has 50 slots. Across seven days this server recorded an average of 3 players and a peak of 19. The last 48 hours show their highest activity at 11:00 UTC, averaging 16 players.

How does [EU] Rumblest »F1 Staging Test | Team-only PvP« rank against other Rust servers?

For player hours across the last seven days, [EU] Rumblest »F1 Staging Test | Team-only PvP« takes #1,907 overall and #748 in Europe, inside the top 9% of all ranked servers.

Operator and location

How reliably does [EU] Rumblest »F1 Staging Test | Team-only PvP« stay online?

Right now, you can reach [EU] Rumblest »F1 Staging Test | Team-only PvP«. Going by the uptime figure it reports, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [EU] Rumblest »F1 Staging Test | Team-only PvP« hold a steady tick rate?

Its average server fps over the last 48 hours was 30, and it never dropped below 29. Buildings, deployables and all the rest of the world's entities brought it to a high of 74,000. It reached a ceiling of 1,774 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [EU] Rumblest »F1 Staging Test | Team-only PvP« run from?

Its region code is ger, and [EU] Rumblest »F1 Staging Test | Team-only PvP« lists itself in Europe with the EU tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 213.202.218.229:28026.

Which Rust version is [EU] Rumblest »F1 Staging Test | Team-only PvP« running?

Rust network protocol 2636 and build 169668 on Linux is what [EU] Rumblest »F1 Staging Test | Team-only PvP« runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does [EU] Rumblest »F1 Staging Test | Team-only PvP« wipe, and on which days?

None of the resets at [EU] Rumblest »F1 Staging Test | Team-only PvP« counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Tags

What do the server tags on [EU] Rumblest »F1 Staging Test | Team-only PvP« mean?

These are the tags [EU] Rumblest »F1 Staging Test | Team-only PvP« publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2636 (Protocol): Your game needs to be on protocol 2636 to join; cs169668 (Build): Game build: 169668; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): You'll see it listed with the region code ger; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): You can design and practise bases; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] Rumblest »F1 Staging Test | Team-only PvP« appear?

You will find [EU] Rumblest »F1 Staging Test | Team-only PvP« on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which person or group runs [EU] Rumblest »F1 Staging Test | Team-only PvP«?

One operator most likely runs these: [EU] Rumblest »F1 Staging Test | Team-only PvP« and 2 other servers we track, all publishing a rumblest.com hostname.

Connecting

What steps get you onto [EU] Rumblest »F1 Staging Test | Team-only PvP«?

To join, enter client.connect 213.202.218.229:28026 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://info.rumblest.com.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rger,v2636,^c,^k,EU,gmrust,cs169668,ts8,^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2636
Protocol Your game needs to be on protocol 2636 to join.
cs169668
Build Game build: 169668.
ptrak
Networking The network layer is RakNet, the game's standard.
$rger
Region code You'll see it listed with the region code ger.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^k
Build server You can design and practise bases.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.