Rust Server TrendsSeismic network · station log
Recording Stations11,680 Players52,558 Active3,201 Wipes · 3 h137 48 h

Station GE-2366 · recording

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN

Online EU · ger 51.178.215.98:28015 checked 9m ago

moddedcarbon
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 10
Rank
#2,366
top 11% · #910 in EU
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station GE-2366 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+3into Wed 20:00 UTC
Peak · 48 h
7most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 04:58 UTC4h ago – – – – – 2
Wed 28 Oct, 05:35 UTC1d ago – – – – – 1
Tue 27 Oct, 04:25 UTC2d ago – – – – – 2
Mon 26 Oct, 04:12 UTC3d ago – – – – – 0
Sun 25 Oct, 04:12 UTC4d ago M1.0rising 9 – 1 days 0
Sat 24 Oct, 04:13 UTC5d ago M1.0rising 10 – 1 days 0
Tue 20 Oct, 04:13 UTC9d ago M0.7rising 5 held half 4 days 0
Mon 19 Oct, 04:12 UTC10d ago M0.7rising 5 – 1 days 0
Sun 18 Oct, 04:12 UTC11d ago M0.6rising 4 – 1 days 0
Sat 17 Oct, 04:33 UTC12d ago M0.7rising 6 – 1 days 1
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[EU] THE WAR I Creative I Builder Map EU · groups of 8+ · 9 on average
12/ 110
UKN.GG - EU Sandbox - Creative | Build | Noclip EU · groups of 1000+ · 5 on average
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UKN.GG - US Sandbox - Creative | Build | Noclip NA · groups of 1000+ · 3 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs a procedural map of size 6,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name ▶RAIDED?GET META BASE◀.

Which settings and rules apply on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

You will find no gather rate in the name of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. At the game's default, groups can have up to 8 players. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN right now?

At this moment, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN records 0 players across 150 slots. Across seven days this server recorded an average of 2 players and a peak of 10. The last 48 hours show their highest activity at 21:00 UTC, averaging 5 players.

How does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN rank against other Rust servers?

For player hours across the last seven days, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN takes #2,366 overall and #910 in Europe, inside the top 11% of all ranked servers.

Server facts

How reliably does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN stay online?

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is up at the moment. Its reported uptime points to a restart about 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.

How well does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN perform under load?

Its average server fps over the last 48 hours was 60, and it never dropped below 59. At its highest, it carried 4,716 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,138 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN hosted?

Its region code is ger, and ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN lists itself in Europe with the EU tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.178.215.98:28015.

Which Rust version is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN running?

Rust network protocol 2635 and build 168909 on Linux is what ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN wipe, and on which days?

None of the resets at ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Tags

What do the server tags on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN mean?

The game's server browser reads the tags ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rger (Region code): The region code for this server is ger; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^k (Build server): A place to design and practise bases; ^j (Battle royale): Fight while the zone closes in, after looting up; ^i (Battlefield): Kits and high rates drive fast PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN appear?

These Rust Server Trends lists include ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: EU Rust servers, Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which person or group runs ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

The same operator most likely runs ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN and the 6 other servers we track that also publish a teatime.gg hostname.

Join the server

What steps get you onto ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

You can connect by pressing F1 in Rust and typing client.connect 51.178.215.98:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://teatime.gg.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$rger,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EU

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players Slots: 150.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rger
Region code The region code for this server is ger.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training You get loot handed to you to practise aim and PvP.
^k
Build server A place to design and practise bases.
^j
Battle royale Fight while the zone closes in, after looting up.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.