Rust Server TrendsSeismic network · station log
Recording Stations11,876 Players94,650 Active4,085 Wipes · 3 h162 48 h

Station FR-14663 · no signal

♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ

Offline EU · fra 51.178.215.98:28115 checked 39d ago

moddedcarbon
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,663
#2449 in EU
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station FR-14663 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
195/ 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average
30/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
40/ 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 20 on average
47/ 150
ShockRust | Build Обновление EU · no group limit · 8 on average
16/ 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average
9/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ?

The procedural map on ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ is size 6,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named ● RAID META BASES ●.

Which settings and rules apply on ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ?

You will find no gather rate in the name of ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ. Groups hold up to 8 players, which is the default for the game. It plays in minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ right now?

A reading taken now finds ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ offline; the most recent activity was 39 days 22 hours ago.

How does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ rank against other Rust servers?

For player hours across the last seven days, ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ takes #14,663 overall and #2,449 in Europe, inside the top – of all ranked servers.

Server details

How reliably does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ stay online?

As recorded now, ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ is not reachable, the last contact having been 39 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ hosted?

Its region code is fra, and ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ lists itself in Europe with the EU tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 51.178.215.98:28115 is the address it uses.

What build of Rust does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ use?

Rust network protocol 2633 and build 164530 on Linux is what ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ run its wipes?

On record so far are too few of ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 40 days 14 hours.

Lists and tags

What do the server tags on ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ mean?

These are the tags ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rfra (Region code): You'll see it listed with the region code fra; ^c (Creative): Build freely in sandbox mode, with no gathering; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^k (Build server): Design and practise your bases here; ^j (Battle royale): The zone closes in while you loot and fight; ^i (Battlefield): Kits and high rates drive fast PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ appear?

These Rust Server Trends lists include ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ: EU Rust servers, Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who is behind ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ?

Both ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ and 6 other servers we track publish a teatime.gg hostname, so the same operator most likely runs them.

Connecting

How do you connect to ♨ TEATIME.GG HELLISH BUILD|1v1|FACECHECKS|FFA REBORN|UKNZ?

To join, enter client.connect 51.178.215.98:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://teatime.gg.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$rfra,v2633,^z,^y,^c,^e,^d,^k,gmrust,cs164530,ts8,^j,^i,EU

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players 150 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rfra
Region code You'll see it listed with the region code fra.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.
^d
Combat training Loot is handed to you for aim and PvP practice.
^k
Build server Design and practise your bases here.
^j
Battle royale The zone closes in while you loot and fight.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.