Station XX-1051 · recording
ShockRust | Build Обновление
Online 185.207.214.212:35300 checked 10m ago
- Players now
- 19/ 50
- 38% full
- Motion · 24 h
- M0.7▼falling
- −5 players on the day
- 7-day average
- 8
- peak 46
- Rank
- #1,051
- top 5%
- Last wipe
- 133d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 19of 50 slots
- Motion · 24 h
- M0.7▼falling−5 players
- Sharpest hour
- −12into Wed 21:00 UTC
- Peak · 48 h
- 30most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on ShockRust | Build Обновление?
The procedural map on ShockRust | Build Обновление is size 3,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on ShockRust | Build Обновление?
The name of ShockRust | Build Обновление gives no gather rate. It gives no group limit in its listing. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on ShockRust | Build Обновление right now?
At this moment, ShockRust | Build Обновление records 19 players across 50 slots. Averaged across the last seven days the population was 8 players, reaching a peak of 46. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 24 players.
How does ShockRust | Build Обновление rank against other Rust servers?
Over the last seven days, ShockRust | Build Обновление recorded enough player hours to reach #1,051 worldwide, placing it in the top 5% of all ranked servers.
Server facts
How reliably does ShockRust | Build Обновление stay online?
As recorded now, ShockRust | Build Обновление is running. Its reported uptime points to a restart about 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does ShockRust | Build Обновление perform under load?
Its average server fps over the last 48 hours was 58, and it never dropped below 16. The world held up to 27,836 entities at its peak, buildings and deployables included. It reached a ceiling of 3,134 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is ShockRust | Build Обновление hosted?
Its name points to Europe, but ShockRust | Build Обновление publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.207.214.212:35300 is the address it uses.
Which Rust version is ShockRust | Build Обновление running?
On Linux, ShockRust | Build Обновление runs Rust network protocol 2556 and build 104046. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does ShockRust | Build Обновление run its wipes?
Too few wipes of ShockRust | Build Обновление are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 133 days 4 hours.
Tags
What do the server tags on ShockRust | Build Обновление mean?
Tags published by ShockRust | Build Обновление and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; v2556 (Protocol): Your game needs to be on protocol 2556 to join; cs104046 (Build): It runs game build 104046; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ShockRust | Build Обновление appear?
The Rust Server Trends lists that take in ShockRust | Build Обновление are: EU Rust servers, Modded Rust servers, tracked live and Rust build and creative servers, live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10.
Connecting
What steps get you onto ShockRust | Build Обновление?
To join, enter client.connect 185.207.214.212:35300 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://shockproject.pro.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.