Rust Server TrendsSeismic network · station log
Recording Stations11,675 Players48,366 Active3,000 Wipes · 3 h102 48 h

Station EU-1562 · recording

[EU] Recess Gaming - Build | Creative | Sandbox

Online EU 185.125.169.241:28019 checked 11m ago

moddedcarbon
Connect
Players now
3/ 50
6% full
Motion · 24 h
M0.4falling
−3 players on the day
7-day average
4
peak 18
Rank
#1,562
top 7% · #623 in EU
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station EU-1562 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 50 slots
Motion · 24 h
M0.4falling−3 players
Sharpest hour
+8into Wed 19:00 UTC
Peak · 48 h
18most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152003:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0510152003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
12players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 22 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 39 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 04:07 UTC5d ago M1.0rising 11 – running 1
Fri 23 Oct, 04:07 UTC6d ago M1.0rising 10 – 1 days 0
Thu 22 Oct, 04:07 UTC7d ago M1.1rising 14 – 1 days 0
Wed 21 Oct, 04:07 UTC8d ago M1.1rising 14 – 1 days 0
Tue 20 Oct, 04:07 UTC9d ago M1.1rising 13 – 1 days 1
Mon 19 Oct, 04:07 UTC10d ago M1.3rising 20 – 1 days 1
Sun 18 Oct, 04:07 UTC11d ago M1.3rising 20 – 1 days 1
Sat 17 Oct, 04:07 UTC12d ago M1.1rising 14 – 1 days 1
Fri 16 Oct, 04:07 UTC13d ago M1.1rising 14 – 1 days 1
Thu 15 Oct, 04:07 UTC14d ago M1.2rising 15 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
61/ 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
1/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
3/ 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 22 on average
5/ 150
ShockRust | Build Обновление EU · no group limit · 8 on average
3/ 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average
3/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Recess Gaming - Build | Creative | Sandbox?

[EU] Recess Gaming - Build | Creative | Sandbox runs a procedural map of size 5,000 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on [EU] Recess Gaming - Build | Creative | Sandbox?

No gather rate appears in the name of [EU] Recess Gaming - Build | Creative | Sandbox. At the game's default, groups can have up to 8 players. In build & creative mode, no gathering, only sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [EU] Recess Gaming - Build | Creative | Sandbox?

A reading taken now shows 3 players on [EU] Recess Gaming - Build | Creative | Sandbox, which has 50 slots. The seven-day average is 4 players, with a peak of 18. The last 48 hours show their highest activity at 19:00 UTC, averaging 16 players.

How does [EU] Recess Gaming - Build | Creative | Sandbox rank against other Rust servers?

For player hours across the last seven days, [EU] Recess Gaming - Build | Creative | Sandbox takes #1,562 overall and #623 in Europe, inside the top 7% of all ranked servers.

Server facts

How reliably does [EU] Recess Gaming - Build | Creative | Sandbox stay online?

[EU] Recess Gaming - Build | Creative | Sandbox is up at the moment. Its reported uptime points to a restart about 5 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [EU] Recess Gaming - Build | Creative | Sandbox hold a steady tick rate?

The 48-hour average is 15 server fps; 10 is the lowest observed. The world held up to 13,747 entities at its peak, buildings and deployables included. Its highest memory use was 2,891 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [EU] Recess Gaming - Build | Creative | Sandbox run from?

The EU tag is how [EU] Recess Gaming - Build | Creative | Sandbox lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.125.169.241:28019 is the address it uses.

What build of Rust does [EU] Recess Gaming - Build | Creative | Sandbox use?

[EU] Recess Gaming - Build | Creative | Sandbox is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [EU] Recess Gaming - Build | Creative | Sandbox?

The recent wipes averaged a busiest count of 12 players. The peak on the most recent wipe came 39 hours after the wipe.

How often does [EU] Recess Gaming - Build | Creative | Sandbox wipe, and on which days?

No next wipe can be predicted for [EU] Recess Gaming - Build | Creative | Sandbox, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 22 hours.

Tags

What do the server tags on [EU] Recess Gaming - Build | Creative | Sandbox mean?

The game's server browser reads the tags [EU] Recess Gaming - Build | Creative | Sandbox publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^c (Creative): Build freely in sandbox mode, with no gathering; ^k (Build server): Design and practise your bases here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Recess Gaming - Build | Creative | Sandbox appear?

You will find [EU] Recess Gaming - Build | Creative | Sandbox on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Who is behind [EU] Recess Gaming - Build | Creative | Sandbox?

The same operator most likely runs [EU] Recess Gaming - Build | Creative | Sandbox and the 1 other server we track that also publishes a recess.no hostname.

Join the server

How do you connect to [EU] Recess Gaming - Build | Creative | Sandbox?

You can connect by pressing F1 in Rust and typing client.connect 185.125.169.241:28019 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://recess.no/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^c,^k,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^k
Build server Design and practise your bases here.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.