Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players89,250 Active4,029 Wipes · 3 h159 48 h

Station US-451 · recording

Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA

Online EU · us1 168.100.161.3:28010 checked 13m ago

weekly wipes moddedoxide
Connect
Players now
20/ 100
20% full
Motion · 24 h
M1.7falling
−47 players on the day
7-day average
35
peak 630
Rank
#451
top 2% · #228 in EU
Last wipe
478d ago
weekly schedule
Next wipe
4d 16h
Sun 1 Nov, 12:33 UTC
Seismic record · station US-451 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
20of 100 slots
Motion · 24 h
M1.7falling−47 players
Sharpest hour
−142into Tue 07:00 UTC
Peak · 48 h
382most players in any hour
Channel 1 · calibrated

Players

AveragePeak
010020030040021:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Sunday 1 November, 12:33 UTC, in 4d 16h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
186/ 999
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
31/ 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 20 on average
54/ 150
ShockRust | Build Обновление EU · no group limit · 8 on average
15/ 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average
9/ 50
AlexRust X2 WIPE 23.10 EU · groups of 30+ · 2x · weekly · 5 on average
8/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?

The procedural map on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA is size 6,000, generated by the game. Its map carries the name discord.gg/atlasrust.

Which settings and rules apply on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?

No gather rate appears in the name of Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA. 30 players is the most a group can hold. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA right now?

At this moment, Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA records 20 players across 100 slots. Across seven days this server recorded an average of 35 players and a peak of 630. Averaged over the last 48 hours, the busiest hour was 06:00 UTC at 148 players.

How does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA rank against other Rust servers?

For player hours across the last seven days, Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA takes #451 overall and #228 in Europe, inside the top 2% of all ranked servers.

Server details

How reliably does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA stay online?

Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA is up at the moment. Going by the uptime figure it reports, it restarted about 46 days 4 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA hold a steady tick rate?

The 48-hour average is 30 server fps; 30 is the lowest observed. The world held up to 1,000,000 entities at its peak, buildings and deployables included. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA run from?

The EU tag puts Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA in Europe, and the region code it publishes is us1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 168.100.161.3:28010 is the address it uses.

What build of Rust does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA use?

Rust network protocol 2635 and build 125476 on Linux is what Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA run its wipes?

An estimate from weekly: 7 days after its last wipe gives Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA's next wipe. The date of its next wipe is Sunday 1 November at 12:33 UTC. 478 days 7 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA mean?

These are the tags Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts30 (Group limit): The team limit is 30; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs125476 (Build): It runs game build 125476; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus1 (Region code): You'll see it listed with the region code us1; ^w (Weekly): A wipe comes once a week; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP with loot provided; ^i (Battlefield): Kits and high rates drive fast PvP; ^j (Battle royale): The zone closes in while you loot and fight; ^k (Build server): You can design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA appear?

These Rust Server Trends lists include Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA: EU Rust servers, Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Players now: At least 10; Average players: 25+ on average.

Who is behind Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?

The atlasrust.com hostname Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA publishes is used by no other server we track.

Join the server

What steps get you onto Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?

Enter client.connect 168.100.161.3:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://atlasrust.com/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2635,^w,EU,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts30
Group limit The team limit is 30.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs125476
Build It runs game build 125476.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus1
Region code You'll see it listed with the region code us1.

Wipe schedule

^w
Weekly A wipe comes once a week.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP with loot provided.
^i
Battlefield Kits and high rates drive fast PvP.
^j
Battle royale The zone closes in while you loot and fight.
^k
Build server You can design and practise bases.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Other

rustmaps
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.