Station US-451 · recording
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
Online EU · us1 168.100.161.3:28010 checked 13m ago
- Players now
- 20/ 100
- 20% full
- Motion · 24 h
- M1.7▼falling
- −47 players on the day
- 7-day average
- 35
- peak 630
- Rank
- #451
- top 2% · #228 in EU
- Last wipe
- 478d ago
- weekly schedule
- Next wipe
- 4d 16h
- Sun 1 Nov, 12:33 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 20of 100 slots
- Motion · 24 h
- M1.7▼falling−47 players
- Sharpest hour
- −142into Tue 07:00 UTC
- Peak · 48 h
- 382most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 12:33 UTC, in 4d 16h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?
The procedural map on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA is size 6,000, generated by the game. Its map carries the name discord.gg/atlasrust.
Which settings and rules apply on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?
No gather rate appears in the name of Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA. 30 players is the most a group can hold. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA right now?
At this moment, Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA records 20 players across 100 slots. Across seven days this server recorded an average of 35 players and a peak of 630. Averaged over the last 48 hours, the busiest hour was 06:00 UTC at 148 players.
How does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA rank against other Rust servers?
For player hours across the last seven days, Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA takes #451 overall and #228 in Europe, inside the top 2% of all ranked servers.
Server details
How reliably does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA stay online?
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA is up at the moment. Going by the uptime figure it reports, it restarted about 46 days 4 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA hold a steady tick rate?
The 48-hour average is 30 server fps; 30 is the lowest observed. The world held up to 1,000,000 entities at its peak, buildings and deployables included. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA run from?
The EU tag puts Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA in Europe, and the region code it publishes is us1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 168.100.161.3:28010 is the address it uses.
What build of Rust does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA use?
Rust network protocol 2635 and build 125476 on Linux is what Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA run its wipes?
An estimate from weekly: 7 days after its last wipe gives Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA's next wipe. The date of its next wipe is Sunday 1 November at 12:33 UTC. 478 days 7 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.
Lists and tags
What do the server tags on Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA mean?
These are the tags Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts30 (Group limit): The team limit is 30; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs125476 (Build): It runs game build 125476; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus1 (Region code): You'll see it listed with the region code us1; ^w (Weekly): A wipe comes once a week; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP with loot provided; ^i (Battlefield): Kits and high rates drive fast PvP; ^j (Battle royale): The zone closes in while you loot and fight; ^k (Build server): You can design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA appear?
These Rust Server Trends lists include Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA: EU Rust servers, Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Players now: At least 10; Average players: 25+ on average.
Who is behind Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?
The atlasrust.com hostname Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA publishes is used by no other server we track.
Join the server
What steps get you onto Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA?
Enter client.connect 168.100.161.3:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://atlasrust.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
