Station XX-2323 · recording
UKN.GG - US Training Grounds - Medium IV
Online 64.40.8.229:28014 checked 11m ago
- Players now
- 1/ 150
- 1% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 2
- peak 14
- Rank
- #2,323
- top 10%
- No wipes
- resets
- 7 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 150 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −5into Mon 22:00 UTC
- Peak · 48 h
- 8most players in any hour
- Events picked
- 2wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 11:08 UTC8h ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 11:11 UTC1d ago | – | – | – | – | – | 1 |
| Sun 25 Oct, 11:08 UTC2d ago | – | – | – | – | – | 0 |
| Sat 24 Oct, 10:08 UTC3d ago | – | – | – | – | – | 5 |
| Fri 23 Oct, 10:08 UTC4d ago | – | – | – | – | – | 0 |
| Thu 22 Oct, 10:08 UTC5d ago | – | – | – | – | – | 5 |
| Wed 21 Oct, 10:08 UTC6d ago | – | – | – | – | – | 0 |
| Tue 20 Oct, 10:08 UTC7d ago | – | – | – | – | – | 0 |
| Mon 19 Oct, 10:08 UTC8d ago | – | – | – | – | – | 2 |
| Sun 18 Oct, 10:08 UTC9d ago | – | – | – | – | – | 5 |
| Sat 17 Oct, 10:08 UTC10d ago | – | – | – | – | – | 0 |
| Fri 16 Oct, 10:08 UTC11d ago | – | – | – | – | – | 0 |
| Thu 15 Oct, 10:08 UTC12d ago | – | – | – | – | – | 1 |
| Wed 14 Oct, 10:08 UTC13d ago | – | – | – | – | – | 1 |
| Tue 13 Oct, 10:08 UTC14d ago | – | – | – | – | – | 0 |
| Mon 12 Oct, 10:08 UTC15d ago | – | – | – | – | – | 3 |
| Sun 11 Oct, 10:08 UTC16d ago | – | – | – | – | – | 2 |
| Sat 10 Oct, 10:08 UTC17d ago | – | – | – | – | – | 1 |
| Sat 10 Oct, 03:04 UTC17d ago | – | – | – | – | – | 0 |
| Sat 10 Oct, 02:51 UTC17d ago | – | – | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on UKN.GG - US Training Grounds - Medium IV?
UKN.GG - US Training Grounds - Medium IV runs a procedural map of size 6,000 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is UKN Map.
Which settings and rules apply on UKN.GG - US Training Grounds - Medium IV?
No gather rate appears in the name of UKN.GG - US Training Grounds - Medium IV. The group limit is 500 players. minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on UKN.GG - US Training Grounds - Medium IV?
1 of the 150 slots on UKN.GG - US Training Grounds - Medium IV are filled right now. The seven-day average is 2 players, with a peak of 14. The last 48 hours show their highest activity at 21:00 UTC, averaging 6 players.
How does UKN.GG - US Training Grounds - Medium IV rank against other Rust servers?
The last seven days of player hours place UKN.GG - US Training Grounds - Medium IV at #2,323, in the top 10% of all ranked servers.
Server details
How reliably does UKN.GG - US Training Grounds - Medium IV stay online?
As recorded now, UKN.GG - US Training Grounds - Medium IV is running. Its reported uptime points to a restart about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does UKN.GG - US Training Grounds - Medium IV perform under load?
Across the last 48 hours it averaged 30 server fps, with a floor of 16. At its highest, it carried 2,272 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,959 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does UKN.GG - US Training Grounds - Medium IV run from?
The name of UKN.GG - US Training Grounds - Medium IV points to North America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 64.40.8.229:28014 is the address it uses.
What build of Rust does UKN.GG - US Training Grounds - Medium IV use?
Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - US Training Grounds - Medium IV runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does UKN.GG - US Training Grounds - Medium IV run its wipes?
None of the resets at UKN.GG - US Training Grounds - Medium IV counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.
Server tags
What do the server tags on UKN.GG - US Training Grounds - Medium IV mean?
Tags published by UKN.GG - US Training Grounds - Medium IV and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts500 (Group limit): The team limit is 500; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does UKN.GG - US Training Grounds - Medium IV appear?
The Rust Server Trends lists that take in UKN.GG - US Training Grounds - Medium IV are: Modded Rust servers, tracked live, Rust aim training servers, live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who is behind UKN.GG - US Training Grounds - Medium IV?
Both UKN.GG - US Training Grounds - Medium IV and 14 other servers we track publish a ukn.gg hostname, so the same operator most likely runs them.
Join the server
How do you connect to UKN.GG - US Training Grounds - Medium IV?
To join, enter client.connect 64.40.8.229:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://ukn.gg.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
