Station XX-1735 · recording
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Online 64.40.8.73:28010 checked 6m ago
- Players now
- 1/ 200
- 0% full
- Motion · 24 h
- M0.1▲rising
- +1 players on the day
- 7-day average
- 3
- peak 17
- Rank
- #1,735
- top 8%
- No wipes
- resets
- 8 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 200 slots
- Motion · 24 h
- M0.1▲rising+1 players
- Sharpest hour
- +6into Tue 19:00 UTC
- Peak · 48 h
- 12most players in any hour
- Events picked
- 2wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 09:33 UTC19h ago | – | – | – | – | – | 4 |
| Mon 26 Oct, 09:33 UTC1d ago | – | – | – | – | – | 2 |
| Sun 25 Oct, 09:33 UTC2d ago | – | – | – | – | – | 1 |
| Sat 24 Oct, 09:33 UTC3d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 11:38 UTC4d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 09:33 UTC4d ago | – | – | – | – | – | 0 |
| Thu 22 Oct, 09:33 UTC5d ago | – | – | – | – | – | 3 |
| Wed 21 Oct, 09:33 UTC6d ago | – | – | – | – | – | 1 |
| Tue 20 Oct, 09:33 UTC7d ago | – | – | – | – | – | 2 |
| Mon 19 Oct, 09:33 UTC8d ago | – | – | – | – | – | 1 |
| Sun 18 Oct, 09:33 UTC9d ago | – | – | – | – | – | 9 |
| Sat 17 Oct, 09:33 UTC10d ago | – | – | – | – | – | 3 |
| Fri 16 Oct, 09:33 UTC11d ago | – | – | – | – | – | 3 |
| Thu 15 Oct, 09:33 UTC12d ago | – | – | – | – | – | 2 |
| Wed 14 Oct, 09:33 UTC13d ago | – | – | – | – | – | 1 |
| Tue 13 Oct, 09:33 UTC14d ago | – | – | – | – | – | 0 |
| Mon 12 Oct, 09:33 UTC15d ago | – | – | – | – | – | 3 |
| Sun 11 Oct, 09:33 UTC16d ago | – | – | – | – | – | 1 |
| Sat 10 Oct, 09:33 UTC17d ago | – | – | – | – | – | 8 |
| Fri 9 Oct, 09:33 UTC18d ago | – | – | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The procedural map on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is size 3,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named PAT Map FPS+.
Which settings and rules apply on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
You will find no gather rate in the name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. The group limit is 10 players. In minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets right now?
1 of the 200 slots on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets are filled right now. Across seven days this server recorded an average of 3 players and a peak of 17. The last 48 hours show their highest activity at 23:00 UTC, averaging 8 players.
How does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets rank against other Rust servers?
On player hours for the past week, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sits at #1,735, which puts it inside the top 8% of every ranked server.
Operator and location
How reliably does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets stay online?
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is up at the moment. Going by the uptime figure it reports, it restarted about 17 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hold a steady tick rate?
Across the last 48 hours it averaged 59 server fps, with a floor of 59. At its highest, it carried 1,744 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,311 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run from?
The name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 64.40.8.73:28010.
What build of Rust does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets use?
On Windows, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run its wipes?
None of the resets at NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.
Server tags
What do the server tags on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets mean?
Tags published by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP with loot provided; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets appear?
These Rust Server Trends lists include NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which person or group runs NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
One operator most likely runs these: NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and 3 other servers we track, all publishing a perfect-rust.com hostname.
Join the server
What steps get you onto NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Enter client.connect 64.40.8.73:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://www.perfect-rust.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
