Rust Server TrendsSeismic network · station log
Recording Stations11,679 Players48,756 Active3,222 Wipes · 3 h131 48 h

Station XX-1131 · recording

EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F

Online 64.40.9.37:29010 checked 11m ago

moddedoxide
Connect
Players now
3/ 200
2% full
Motion · 24 h
M0.4rising
+3 players on the day
7-day average
7
peak 34
Rank
#1,131
top 5%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-1131 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 200 slots
Motion · 24 h
M0.4rising+3 players
Sharpest hour
−16into Mon 15:00 UTC
Peak · 48 h
34most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
01020304002:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 04:33 UTC20h ago – – – – – 6
Mon 26 Oct, 04:33 UTC1d ago – – – – – 2
Sun 25 Oct, 04:33 UTC2d ago – – – – – 5
Sat 24 Oct, 03:33 UTC3d ago – – – – – 2
Fri 23 Oct, 11:38 UTC4d ago – – – – – 0
Fri 23 Oct, 03:33 UTC4d ago – – – – – 0
Thu 22 Oct, 03:33 UTC5d ago – – – – – 0
Wed 21 Oct, 03:33 UTC6d ago – – – – – 0
Tue 20 Oct, 03:33 UTC7d ago – – – – – 0
Mon 19 Oct, 03:33 UTC8d ago – – – – – 1
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 221 on average
141/ 500
86/ 300
UKN.GG - EU Training Grounds - Main EU · groups of 500+ · 55 on average
45/ 250
UKN.GG - EU Training Grounds - Main 2 EU · groups of 500+ · 13 on average
5/ 250
US Hub 01 EU · groups of 1000+ · 13 on average
10/ 3300
3/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?

EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F runs a procedural map of size 3,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named PAT Map FPS+.

Which settings and rules apply on EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?

No gather rate appears in the name of EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F. 10 players is the most a group can hold. In minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?

A reading taken now shows 3 players on EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F, which has 200 slots. Across seven days this server recorded an average of 7 players and a peak of 34. The busiest point in the last 48 hours came at 14:00 UTC, averaging 28 players.

How does EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F rank against other Rust servers?

Over the last seven days, EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F recorded enough player hours to reach #1,131 worldwide, placing it in the top 5% of all ranked servers.

Server details

How reliably does EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F stay online?

EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F is up at the moment. The uptime it reports puts its last restart about 18 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F perform under load?

The 48-hour average is 59 server fps; 59 is the lowest observed. At its highest, it carried 1,881 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,301 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F hosted?

The name of EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 64.40.9.37:29010.

What build of Rust does EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F use?

Rust network protocol 2635 and build 168909 on Windows is what EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F wipe, and on which days?

None of the resets at EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Server tags

What do the server tags on EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F mean?

These are the tags EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP with loot provided; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F appear?

These Rust Server Trends lists include EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F: EU Rust servers, Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who is behind EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?

The same operator most likely runs EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F and the 3 other servers we track that also publish a perfect-rust.com hostname.

How to join

What steps get you onto EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?

To join, enter client.connect 64.40.9.37:29010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://www.perfect-rust.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP with loot provided.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.