Station EU-808 · recording
US Hub 01
Online EU 168.100.162.210:28010 checked 8m ago
- Players now
- 1/ 3300
- 0% full
- Motion · 24 h
- M0.5▼falling
- −3 players on the day
- 7-day average
- 13
- peak 276
- Rank
- #808
- top 4% · #363 in EU
- No wipes
- resets
- 9 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 3300 slots
- Motion · 24 h
- M0.5▼falling−3 players
- Sharpest hour
- +44into Wed 10:00 UTC
- Peak · 48 h
- 79most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 06:15 UTC23h ago | – | – | – | – | – | 35 |
| Wed 28 Oct, 04:02 UTC2d ago | – | – | – | – | – | 1 |
| Sun 25 Oct, 03:16 UTC5d ago | – | – | – | – | – | 9 |
| Sun 25 Oct, 03:13 UTC5d ago | – | – | – | – | – | 6 |
| Sun 25 Oct, 03:07 UTC5d ago | – | – | – | – | – | 7 |
| Sun 25 Oct, 02:58 UTC5d ago | – | – | – | – | – | 3 |
| Sun 25 Oct, 02:53 UTC5d ago | – | – | – | – | – | 0 |
| Sun 25 Oct, 02:31 UTC5d ago | – | – | – | – | – | 4 |
| Fri 23 Oct, 09:27 UTC6d ago | – | – | – | – | – | 2 |
| Thu 22 Oct, 19:19 UTC7d ago | M2.3▲rising | 230 | – | 0.6 days | 26 | |
| Mon 19 Oct, 00:45 UTC11d ago | M1.5▲rising | 39 | held half | 3.8 days | 4 | |
| Sat 17 Oct, 16:00 UTC12d ago | M2.3▲rising | 212 | – | 1.4 days | 4 | |
| Thu 15 Oct, 19:04 UTC14d ago | – | – | – | – | – | 1 |
| Thu 15 Oct, 18:53 UTC14d ago | – | – | – | – | – | 1 |
| Thu 15 Oct, 16:11 UTC14d ago | – | – | – | – | – | 0 |
| Thu 15 Oct, 16:06 UTC14d ago | M2.0▲rising | 117 | held half | 2 days | 5 | |
| Tue 13 Oct, 22:30 UTC16d ago | M2.0▲rising | 91 | – | 1.7 days | 0 | |
| Mon 12 Oct, 23:30 UTC17d ago | M1.9▲rising | 91 | – | 1 days | 2 | |
| Wed 7 Oct, 22:32 UTC22d ago | – | – | – | – | – | 3 |
| Wed 7 Oct, 21:21 UTC22d ago | M1.7▲rising | 61 | held half | 5.1 days | 8 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on US Hub 01?
The name of US Hub 01 gives no gather rate. Up to 1000 players can be in a group. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on US Hub 01 right now?
1 of the 3,300 slots on US Hub 01 are filled right now. Across seven days this server recorded an average of 13 players and a peak of 276. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 45 players.
How does US Hub 01 rank against other Rust servers?
The last seven days of player hours place US Hub 01 at #808, in the top 4% of all ranked servers and #363 in Europe.
Server details
How reliably does US Hub 01 stay online?
As recorded now, US Hub 01 is running. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 29 September 2026 is when Rust Server Trends first recorded it.
Where in the world is US Hub 01 hosted?
In Europe US Hub 01 lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 168.100.162.210:28010.
Which Rust version is US Hub 01 running?
Rust network protocol 2635 and build 168909 on Linux is what US Hub 01 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does US Hub 01 run its wipes?
None of the resets at US Hub 01 counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.
Tags
What do the server tags on US Hub 01 mean?
These are the tags US Hub 01 publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp3300 (Max players): 3,300 slots are available; ts1000 (Group limit): Teams are capped at 1000 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe; sc1 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does US Hub 01 appear?
The Rust Server Trends lists that take in US Hub 01 are: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.
Connecting
What steps get you onto US Hub 01?
You can connect by pressing F1 in Rust and typing client.connect 168.100.162.210:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.