Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players39,600 Active2,856 Wipes · 3 h135 48 h

Station EU-808 · recording

US Hub 01

Online EU 168.100.162.210:28010 checked 8m ago

moddedoxide
Connect
Players now
1/ 3300
0% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
13
peak 276
Rank
#808
top 4% · #363 in EU
No wipes
resets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station EU-808 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 3300 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
+44into Wed 10:00 UTC
Peak · 48 h
79most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
02040608006:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct18 Oct24 Oct30 Oct

Top 4% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 06:15 UTC23h ago – – – – – 35
Wed 28 Oct, 04:02 UTC2d ago – – – – – 1
Sun 25 Oct, 03:16 UTC5d ago – – – – – 9
Sun 25 Oct, 03:13 UTC5d ago – – – – – 6
Sun 25 Oct, 03:07 UTC5d ago – – – – – 7
Sun 25 Oct, 02:58 UTC5d ago – – – – – 3
Sun 25 Oct, 02:53 UTC5d ago – – – – – 0
Sun 25 Oct, 02:31 UTC5d ago – – – – – 4
Fri 23 Oct, 09:27 UTC6d ago – – – – – 2
Thu 22 Oct, 19:19 UTC7d ago M2.3rising 230 – 0.6 days 26
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 229 on average
67/ 500
59/ 300
UKN.GG - EU Training Grounds - Main EU · groups of 500+ · 59 on average
9/ 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 38 on average
11/ 200
UKN.GG - EU Training Grounds - Main 2 EU · groups of 500+ · 14 on average
3/ 250
2/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on US Hub 01?

The name of US Hub 01 gives no gather rate. Up to 1000 players can be in a group. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on US Hub 01 right now?

1 of the 3,300 slots on US Hub 01 are filled right now. Across seven days this server recorded an average of 13 players and a peak of 276. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 45 players.

How does US Hub 01 rank against other Rust servers?

The last seven days of player hours place US Hub 01 at #808, in the top 4% of all ranked servers and #363 in Europe.

Server details

How reliably does US Hub 01 stay online?

As recorded now, US Hub 01 is running. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 29 September 2026 is when Rust Server Trends first recorded it.

Where in the world is US Hub 01 hosted?

In Europe US Hub 01 lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 168.100.162.210:28010.

Which Rust version is US Hub 01 running?

Rust network protocol 2635 and build 168909 on Linux is what US Hub 01 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does US Hub 01 run its wipes?

None of the resets at US Hub 01 counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Tags

What do the server tags on US Hub 01 mean?

These are the tags US Hub 01 publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp3300 (Max players): 3,300 slots are available; ts1000 (Group limit): Teams are capped at 1000 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe; sc1 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does US Hub 01 appear?

The Rust Server Trends lists that take in US Hub 01 are: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.

Connecting

What steps get you onto US Hub 01?

You can connect by pressing F1 in Rust and typing client.connect 168.100.162.210:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp3300,ptrak,$r?,v2635,^e,^d,EU,gmvanilla,cs168909,sc1,ts1000,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp3300
Max players 3,300 slots are available.
ts1000
Group limit Teams are capped at 1000 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.
^d
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Other

sc1
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.