Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players89,192 Active3,733 Wipes · 3 h415 48 h

Station XX-868 · recording

[EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29

Online 147.135.213.101:27075 checked 13m ago

moddedoxide
Connect
Players now
29/ 200
14% full
Motion · 24 h
M1.0rising
+11 players on the day
7-day average
12
peak 57
Rank
#868
top 4%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-868 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
29of 200 slots
Motion · 24 h
M1.0rising+11 players
Sharpest hour
+20into Wed 16:00 UTC
Peak · 48 h
57most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
02040608022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 08:04 UTC13h ago – – – – – 4
Wed 28 Oct, 08:04 UTC1d ago – – – – – 2
Tue 27 Oct, 08:04 UTC2d ago – – – – – 4
Mon 26 Oct, 08:04 UTC3d ago – – – – – 1
Sun 25 Oct, 08:04 UTC4d ago – – – – – 1
Sat 24 Oct, 08:04 UTC5d ago – – – – – 0
Fri 23 Oct, 08:04 UTC6d ago – – – – – 6
Thu 22 Oct, 08:04 UTC7d ago – – – – – 2
Wed 21 Oct, 08:04 UTC8d ago – – – – – 0
Tue 20 Oct, 08:04 UTC9d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 225 on average
257/ 500
215/ 300
UKN.GG - EU Training Grounds - Main EU · groups of 500+ · 57 on average
76/ 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 36 on average
40/ 200
US Hub 01 EU · groups of 1000+ · 13 on average
0/ 3300
UKN.GG - EU Training Grounds - Main 2 EU · groups of 500+ · 13 on average
16/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29?

[EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 runs a procedural map of size 6,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is discord.hazzy.gg.

Which settings and rules apply on [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29?

No gather rate appears in the name of [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29. 100 players is the most a group can hold. It plays in minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29?

A reading taken now shows 29 players on [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29, which has 200 slots. Across seven days this server recorded an average of 12 players and a peak of 57. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 49 players.

How does [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 rank against other Rust servers?

Over the last seven days, [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 recorded enough player hours to reach #868 worldwide, placing it in the top 4% of all ranked servers.

Server details

How reliably does [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 stay online?

[EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 is up at the moment. The uptime it reports puts its last restart about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 hold a steady tick rate?

The 48-hour average is 58 server fps; 24 is the lowest observed. At its highest, it carried 123,345 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,923 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 hosted?

No region tag comes from [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 147.135.213.101:27075.

What build of Rust does [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 use?

Rust network protocol 2635 and build 168909 on Linux is what [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 run its wipes?

No wipe schedule is kept by [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29, which makes a new world every few hours. None of those resets counts as a wipe.

Server tags

What do the server tags on [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 mean?

Tags published by [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slots: 200; ts100 (Group limit): Each team can hold up to 100; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 appear?

These Rust Server Trends lists include [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29: EU Rust servers, Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

Connecting

What steps get you onto [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29?

To join, enter client.connect 147.135.213.101:27075 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://www.hazzy.gg/.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmvanilla,cs168909,ts100,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Slots: 200.
ts100
Group limit Each team can hold up to 100.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.
^d
Combat training Loot is handed to you for aim and PvP practice.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.