Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players52,540 Active3,337 Wipes · 3 h139 48 h

Station XX-40 · recording

[EU] Raid Simulator 2.0 (Raidsim)

Online 64.40.9.35:28014 checked 9m ago

moddedoxide
Connect
Players now
161/ 500
32% full
Motion · 24 h
M1.5rising
+34 players on the day
7-day average
220
peak 449
Rank
#40
top 0.2%
No wipes
resets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-40 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
161of 500 slots
Motion · 24 h
M1.5rising+34 players
Sharpest hour
+69into Mon 18:00 UTC
Peak · 48 h
402most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
020040060080001:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
125507510020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 04:01 UTC20h ago – – – – – 80
Mon 26 Oct, 04:01 UTC1d ago – – – – – 83
Sun 25 Oct, 13:32 UTC2d ago – – – – – 320
Sun 25 Oct, 04:00 UTC2d ago – – – – – 124
Sat 24 Oct, 04:00 UTC3d ago – – – – – 128
Fri 23 Oct, 04:00 UTC4d ago – – – – – 73
Thu 22 Oct, 18:04 UTC5d ago – – – – – 369
Thu 22 Oct, 04:01 UTC5d ago – – – – – 118
Wed 21 Oct, 04:01 UTC6d ago – – – – – 85
Tue 20 Oct, 04:00 UTC7d ago – – – – – 61
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
130/ 300
UKN.GG - EU Training Grounds - Main EU · groups of 500+ · 55 on average
63/ 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 36 on average
17/ 200
UKN.GG - EU Training Grounds - Main 2 EU · groups of 500+ · 13 on average
10/ 250
US Hub 01 EU · groups of 1000+ · 13 on average
7/ 3300
11/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Raid Simulator 2.0 (Raidsim)?

Generated by the game, the map on [EU] Raid Simulator 2.0 (Raidsim) is procedural, size 4,096 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name discord.gg/raidsim.

Which settings and rules apply on [EU] Raid Simulator 2.0 (Raidsim)?

The name of [EU] Raid Simulator 2.0 (Raidsim) gives no gather rate. Up to 100 players can be in a group. It plays in minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on [EU] Raid Simulator 2.0 (Raidsim)?

At this moment, [EU] Raid Simulator 2.0 (Raidsim) records 161 players across 500 slots. Across seven days this server recorded an average of 220 players and a peak of 449. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 377 players.

How does [EU] Raid Simulator 2.0 (Raidsim) rank against other Rust servers?

On player hours for the past week, [EU] Raid Simulator 2.0 (Raidsim) sits at #40, which puts it inside the top 0.2% of every ranked server.

Server facts

How reliably does [EU] Raid Simulator 2.0 (Raidsim) stay online?

As recorded now, [EU] Raid Simulator 2.0 (Raidsim) is running. Going by the uptime figure it reports, it restarted about 18 hours ago. 144 of 168 hours in the last 7 full days were up time, 86% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does [EU] Raid Simulator 2.0 (Raidsim) hold a steady tick rate?

Its average server fps over the last 48 hours was 98, and it never dropped below 62. At its highest, it carried 336,865 entities: buildings, deployables and the world's other contents. It reached a ceiling of 8,734 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU] Raid Simulator 2.0 (Raidsim) run from?

Its name points to Europe, but [EU] Raid Simulator 2.0 (Raidsim) publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 64.40.9.35:28014.

Which Rust version is [EU] Raid Simulator 2.0 (Raidsim) running?

On Linux, [EU] Raid Simulator 2.0 (Raidsim) runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does [EU] Raid Simulator 2.0 (Raidsim) wipe, and on which days?

No wipe schedule is kept by [EU] Raid Simulator 2.0 (Raidsim), which makes a new world every few hours. None of those resets counts as a wipe.

Server tags

What do the server tags on [EU] Raid Simulator 2.0 (Raidsim) mean?

These are the tags [EU] Raid Simulator 2.0 (Raidsim) publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts100 (Group limit): Teams are capped at 100 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Raid Simulator 2.0 (Raidsim) appear?

You will find [EU] Raid Simulator 2.0 (Raidsim) on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 100; Average players: 200+ on average.

Join the server

How do you connect to [EU] Raid Simulator 2.0 (Raidsim)?

Enter client.connect 64.40.9.35:28014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://raidsimulator.com.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts100
Group limit Teams are capped at 100 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.