Station XX-40 · recording
[EU] Raid Simulator 2.0 (Raidsim)
Online 64.40.9.35:28014 checked 9m ago
- Players now
- 161/ 500
- 32% full
- Motion · 24 h
- M1.5▲rising
- +34 players on the day
- 7-day average
- 220
- peak 449
- Rank
- #40
- top 0.2%
- No wipes
- resets
- 9 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 161of 500 slots
- Motion · 24 h
- M1.5▲rising+34 players
- Sharpest hour
- +69into Mon 18:00 UTC
- Peak · 48 h
- 402most players in any hour
- Events picked
- 2wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.2% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 04:01 UTC20h ago | – | – | – | – | – | 80 |
| Mon 26 Oct, 04:01 UTC1d ago | – | – | – | – | – | 83 |
| Sun 25 Oct, 13:32 UTC2d ago | – | – | – | – | – | 320 |
| Sun 25 Oct, 04:00 UTC2d ago | – | – | – | – | – | 124 |
| Sat 24 Oct, 04:00 UTC3d ago | – | – | – | – | – | 128 |
| Fri 23 Oct, 04:00 UTC4d ago | – | – | – | – | – | 73 |
| Thu 22 Oct, 18:04 UTC5d ago | – | – | – | – | – | 369 |
| Thu 22 Oct, 04:01 UTC5d ago | – | – | – | – | – | 118 |
| Wed 21 Oct, 04:01 UTC6d ago | – | – | – | – | – | 85 |
| Tue 20 Oct, 04:00 UTC7d ago | – | – | – | – | – | 61 |
| Mon 19 Oct, 04:00 UTC8d ago | – | – | – | – | – | 64 |
| Sun 18 Oct, 04:00 UTC9d ago | – | – | – | – | – | 83 |
| Sat 17 Oct, 04:00 UTC10d ago | – | – | – | – | – | 110 |
| Fri 16 Oct, 04:00 UTC11d ago | – | – | – | – | – | 82 |
| Thu 15 Oct, 08:35 UTC12d ago | – | – | – | – | – | 100 |
| Wed 14 Oct, 04:01 UTC13d ago | – | – | – | – | – | 98 |
| Tue 13 Oct, 04:00 UTC14d ago | – | – | – | – | – | 73 |
| Mon 12 Oct, 04:00 UTC15d ago | – | – | – | – | – | 99 |
| Sun 11 Oct, 04:00 UTC16d ago | – | – | – | – | – | 104 |
| Sat 10 Oct, 08:31 UTC17d ago | – | – | – | – | – | 184 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [EU] Raid Simulator 2.0 (Raidsim)?
Generated by the game, the map on [EU] Raid Simulator 2.0 (Raidsim) is procedural, size 4,096 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name discord.gg/raidsim.
Which settings and rules apply on [EU] Raid Simulator 2.0 (Raidsim)?
The name of [EU] Raid Simulator 2.0 (Raidsim) gives no gather rate. Up to 100 players can be in a group. It plays in minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on [EU] Raid Simulator 2.0 (Raidsim)?
At this moment, [EU] Raid Simulator 2.0 (Raidsim) records 161 players across 500 slots. Across seven days this server recorded an average of 220 players and a peak of 449. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 377 players.
How does [EU] Raid Simulator 2.0 (Raidsim) rank against other Rust servers?
On player hours for the past week, [EU] Raid Simulator 2.0 (Raidsim) sits at #40, which puts it inside the top 0.2% of every ranked server.
Server facts
How reliably does [EU] Raid Simulator 2.0 (Raidsim) stay online?
As recorded now, [EU] Raid Simulator 2.0 (Raidsim) is running. Going by the uptime figure it reports, it restarted about 18 hours ago. 144 of 168 hours in the last 7 full days were up time, 86% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does [EU] Raid Simulator 2.0 (Raidsim) hold a steady tick rate?
Its average server fps over the last 48 hours was 98, and it never dropped below 62. At its highest, it carried 336,865 entities: buildings, deployables and the world's other contents. It reached a ceiling of 8,734 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [EU] Raid Simulator 2.0 (Raidsim) run from?
Its name points to Europe, but [EU] Raid Simulator 2.0 (Raidsim) publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 64.40.9.35:28014.
Which Rust version is [EU] Raid Simulator 2.0 (Raidsim) running?
On Linux, [EU] Raid Simulator 2.0 (Raidsim) runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does [EU] Raid Simulator 2.0 (Raidsim) wipe, and on which days?
No wipe schedule is kept by [EU] Raid Simulator 2.0 (Raidsim), which makes a new world every few hours. None of those resets counts as a wipe.
Server tags
What do the server tags on [EU] Raid Simulator 2.0 (Raidsim) mean?
These are the tags [EU] Raid Simulator 2.0 (Raidsim) publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts100 (Group limit): Teams are capped at 100 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU] Raid Simulator 2.0 (Raidsim) appear?
You will find [EU] Raid Simulator 2.0 (Raidsim) on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 100; Average players: 200+ on average.
Join the server
How do you connect to [EU] Raid Simulator 2.0 (Raidsim)?
Enter client.connect 64.40.9.35:28014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://raidsimulator.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.