Rust Server TrendsSeismic network · station log
Recording Stations11,896 Players92,145 Active4,078 Wipes · 3 h164 48 h

Station UK-335 · recording

[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX

Online 161.129.67.78:28015 checked 10m ago

teams off moddedoxide
Connect
Players now
105/ 152
69% full
Motion · 24 h
M0.6rising
+4 players on the day
7-day average
50
peak 189
Rank
#335
top 2%
No wipes
resets
10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station UK-335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
105of 152 slots
Motion · 24 h
M0.6rising+4 players
Sharpest hour
−84into Mon 15:00 UTC
Peak · 48 h
189most players in any hour
Events picked
3wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
05010015020020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 02:01 UTC17h ago – – – – – 59
Mon 26 Oct, 23:18 UTC20h ago – – – – – 48
Mon 26 Oct, 02:00 UTC1d ago – – – – – 58
Sun 25 Oct, 02:00 UTC2d ago – – – – – 49
Sat 24 Oct, 02:00 UTC3d ago – – – – – 42
Fri 23 Oct, 02:00 UTC4d ago – – – – – 31
Fri 23 Oct, 00:04 UTC4d ago – – – – – 1
Thu 22 Oct, 02:00 UTC5d ago – – – – – 41
Wed 21 Oct, 02:00 UTC6d ago – – – – – 40
Wed 21 Oct, 00:05 UTC6d ago – – – – – 34
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
UKN.GG - US Sandbox - Creative | Build | Noclip NA · groups of 1000+ · 7 on average
4/ 200
UKN.GG - EU Sandbox - Creative | Build | Noclip EU · groups of 1000+ · 9 on average
2/ 200
[EU] THE WAR I Creative I Builder Map EU · groups of 8+ · 8 on average
12/ 110
[EU] Rumblest »F1 Staging Test | Team-only PvP« EU · groups of 8+ · 2 on average
2/ 50
4/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

Generated by the game, the map on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX is procedural, size 4,000 with seed 1111. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

No gather rate appears in the name of [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX. The group limit is not published. It plays in build & creative mode, sandbox construction without gathering. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

At this moment, [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX records 105 players across 152 slots. Across seven days this server recorded an average of 50 players and a peak of 189. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 160 players.

How does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX rank against other Rust servers?

On player hours for the past week, [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX sits at #335, which puts it inside the top 2% of every ranked server.

Operator and location

How reliably does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX stay online?

[US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX is up at the moment. Going by the uptime figure it reports, it restarted about 16 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX hold a steady tick rate?

Its average server fps over the last 48 hours was 120, and it never dropped below 120. The world held up to 10,000 entities at its peak, buildings and deployables included. Its highest memory use was 10,000 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX hosted?

Its region code is uk1 and its name points to North America, but [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 161.129.67.78:28015 is the address it uses.

What build of Rust does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX use?

On Windows, [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX wipe, and on which days?

None of the resets at [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Server tags

What do the server tags on [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX mean?

These are the tags [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp152 (Max players): Slots: 152; ts0 (Group limit): You can't form teams here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): Region code: uk1; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): A place to design and practise bases; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^o (Oxide): Oxide (uMod) is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX appear?

You will find [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last 24 hours; Players now: At least 100; Average players: 50+ on average.

Who is behind [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

The same operator most likely runs [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX and the 10 other servers we track that also publish a rustroom.gg hostname.

Connecting

What steps get you onto [US] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOX?

Enter client.connect 161.129.67.78:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://rustroombuild.com/.

Instrument codes

Server tags

what each one means

Published as mp152,ptrak,$ruk1,v2635,^z,^c,^k,^o,gmrust,cs168909,ts0

Game

gmrust
Game mode You'll find standard Rust survival here.
mp152
Max players Slots: 152.
ts0
Group limit You can't form teams here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$ruk1
Region code Region code: uk1.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.