Rust Server TrendsSeismic network · station log
Recording Stations11,887 Players95,355 Active4,090 Wipes · 3 h150 48 h

Station FR-15383 · recording

CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS

Online 31.192.109.94:31015 checked 14m ago

moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,383
top 70%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station FR-15383 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

020040060080020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 02:01 UTC17h ago – – – – – 0
Mon 26 Oct, 02:01 UTC1d ago – – – – – 0
Sun 25 Oct, 02:01 UTC2d ago – – – – – 0
Sat 24 Oct, 02:01 UTC3d ago – – – – – 0
Fri 23 Oct, 02:01 UTC4d ago – – – – – 0
Thu 22 Oct, 02:01 UTC5d ago – – – – – 0
Wed 21 Oct, 02:01 UTC6d ago – – – – – 0
Tue 20 Oct, 02:01 UTC7d ago – – – – – 0
Mon 19 Oct, 02:01 UTC8d ago – – – – – 0
Sun 18 Oct, 02:01 UTC9d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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357/ 500
366/ 500
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UKN.GG - EU Training Grounds - Main EU · groups of 500+ · 54 on average
86/ 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 35 on average
75/ 200
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 25 on average
27/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

The procedural map on CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is size 1,000 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

No gather rate appears in the name of CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. The group limit is 10 players. minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

At this moment, CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS records 0 players across 200 slots. The population averaged 0 players over the past week.

How does CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS rank against other Rust servers?

The last seven days of player hours place CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS at #15,383, in the top 70% of all ranked servers.

Server details

How reliably does CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS stay online?

CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is up at the moment. The uptime it reports puts its last restart about 15 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS perform under load?

Its average server fps over the last 48 hours was 512, and it never dropped below 512. The world held up to 1,327 entities at its peak, buildings and deployables included. Memory use peaked at 679 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS run from?

Its region code is fra, and CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS publishes no region. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 31.192.109.94:31015 is the address it uses.

What build of Rust does CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS use?

CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipe, and on which days?

None of the resets at CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Server tags

What do the server tags on CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS mean?

Tags published by CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): Slots: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rfra (Region code): Region code: fra; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear?

These Rust Server Trends lists include CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS: Modded Rust servers, tracked live and Rust battlefield servers. On the server list, the filters it matches are: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which person or group runs CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Both CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and 13 other servers we track publish a cybersportrust.ru hostname, so the same operator most likely runs them.

Connecting

What steps get you onto CS RUST - KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Enter client.connect 31.192.109.94:31015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://kzvrust.com.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players Slots: 200.
ts10
Group limit The team limit is 10.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rfra
Region code Region code: fra.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.