Rust Server TrendsSeismic network · station log
Recording Stations11,876 Players94,650 Active4,085 Wipes · 3 h162 48 h

Station FR-15383 · recording

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS

Online 31.192.109.94:28415 checked 8m ago

moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,383
top 70%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station FR-15383 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

020040060080020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 02:00 UTC17h ago – – – – – 0
Mon 26 Oct, 02:00 UTC1d ago – – – – – 0
Sun 25 Oct, 02:00 UTC2d ago – – – – – 0
Sat 24 Oct, 02:00 UTC3d ago – – – – – 0
Fri 23 Oct, 11:23 UTC4d ago – – – – – 0
Fri 23 Oct, 02:00 UTC4d ago – – – – – 0
Thu 22 Oct, 02:00 UTC5d ago – – – – – 0
Wed 21 Oct, 02:00 UTC6d ago – – – – – 0
Tue 20 Oct, 02:00 UTC7d ago – – – – – 0
Mon 19 Oct, 02:00 UTC8d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 217 on average
356/ 500
361/ 500
122/ 300
UKN.GG - EU Training Grounds - Main EU · groups of 500+ · 54 on average
86/ 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 35 on average
66/ 200
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 25 on average
29/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

The procedural map on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is size 2,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

The name of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS gives no gather rate. Up to 10 players can be in a group. minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS right now?

At this moment, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS records 0 players across 200 slots. The seven-day average for this server is 0 players.

How does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS rank against other Rust servers?

Over the last seven days, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS recorded enough player hours to reach #15,383 worldwide, placing it in the top 70% of all ranked servers.

Server facts

How reliably does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS stay online?

As recorded now, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is running. Its reported uptime points to a restart about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS hold a steady tick rate?

The 48-hour average is 512 server fps; 512 is the lowest observed. At its highest, it carried 5,560 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,821 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS run from?

No region is published by CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, whose region code is fra. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 31.192.109.94:28415.

Which Rust version is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS running?

Rust network protocol 2635 and build 168909 on Linux is what CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipe, and on which days?

No wipe schedule is kept by CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, which makes a new world every few hours. None of those resets counts as a wipe.

Tags

What do the server tags on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS mean?

Tags published by CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rfra (Region code): Region code: fra; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear?

You will find CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust battlefield servers. On the server list, the filters it matches are: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who is behind CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Both CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and 13 other servers we track publish a cybersportrust.ru hostname, so the same operator most likely runs them.

Connecting

How do you connect to CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Enter client.connect 31.192.109.94:28415 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://kzvrust.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are available.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rfra
Region code Region code: fra.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.