Rust Server TrendsSeismic network · station log
Recording Stations11,753 Players57,310 Active3,407 Wipes · 3 h132 48 h

Station FR-15344 · recording

CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS

Online 31.192.109.94:28615 checked 7m ago

moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,344
top 69%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station FR-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

020040060080023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 02:00 UTC20h ago – – – – – 0
Tue 27 Oct, 02:00 UTC1d ago – – – – – 0
Mon 26 Oct, 02:00 UTC2d ago – – – – – 0
Sun 25 Oct, 02:00 UTC3d ago – – – – – 0
Sat 24 Oct, 02:00 UTC4d ago – – – – – 0
Fri 23 Oct, 02:00 UTC5d ago – – – – – 0
Thu 22 Oct, 02:00 UTC6d ago – – – – – 0
Wed 21 Oct, 02:00 UTC7d ago – – – – – 0
Tue 20 Oct, 02:00 UTC8d ago – – – – – 0
Mon 19 Oct, 02:00 UTC9d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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UKN.GG - EU Training Grounds - Main EU · groups of 500+ · 55 on average
54/ 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 36 on average
29/ 200
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 26 on average
35/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS?

Generated by the game, the map on CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS is procedural, size 2,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS?

The name of CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS gives no gather rate. The group limit is 10 players. In minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS?

0 of the 200 slots on CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS are filled right now. The population averaged 0 players over the past week.

How does CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS rank against other Rust servers?

On player hours for the past week, CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS sits at #15,344, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS stay online?

Right now, you can reach CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS. The uptime it reports puts its last restart about 19 hours ago. It was up 92% of the time across the last 7 full days: 154 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS hold a steady tick rate?

The 48-hour average is 510 server fps; 460 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 5,726. It reached a ceiling of 1,783 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS run from?

Its region code is fra, and CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS publishes no region. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 31.192.109.94:28615 is the address it uses.

Which Rust version is CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS running?

On Linux, CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS wipe, and on which days?

None of the resets at CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Server tags

What do the server tags on CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS mean?

Tags published by CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rfra (Region code): The region code for this server is fra; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS appear?

These Rust Server Trends lists include CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS: Modded Rust servers, tracked live and Rust battlefield servers. You will find it under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who is behind CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS?

Both CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS and 13 other servers we track publish a cybersportrust.ru hostname, so the same operator most likely runs them.

Connecting

How do you connect to CYBERSPORT | KZVRUST.COM - TOURNAMENTS, ELO, PRIZES & DROPS?

Enter client.connect 31.192.109.94:28615 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://kzvrust.com.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are available.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rfra
Region code The region code for this server is fra.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.