Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players72,000 Active3,646 Wipes · 3 h206 48 h

Station FR-15326 · recording

TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS

Online 31.192.109.94:28915 checked 10m ago

moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station FR-15326 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

020040060080014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
15.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctFri 2 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 08:30 UTC9d ago M0.0rising 1 – running 0
Fri 2 Oct, 11:38 UTC27d ago M0.0steady 0 – 17.9 days 0
Sat 19 Sep, 08:23 UTC40d ago M0.0rising 1 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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461/ 525
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146/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 68 on average
145/ 250
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average
75/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS runs a procedural map of size 2,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

You will find no gather rate in the name of TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. The group limit is 10 players. It plays in minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS right now?

At this moment, TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS records 0 players across 200 slots. The population averaged 0 players over the past week.

How does TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS rank against other Rust servers?

Over the last seven days, TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS recorded enough player hours to reach #15,326 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS stay online?

TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is up at the moment. Its reported uptime points to a restart about 5 days 23 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS perform under load?

Across the last 48 hours it averaged 510 server fps, with a floor of 464. At its highest, it carried 1,598 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,857 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS run from?

No region comes from TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, though its region code is fra. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 31.192.109.94:28915.

Which Rust version is TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS running?

TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipe, and on which days?

There is no next wipe to predict at TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 9 days 3 hours.

Server tags

What do the server tags on TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS mean?

Tags published by TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rfra (Region code): You'll see it listed with the region code fra; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear?

The Rust Server Trends lists that take in TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS are: Modded Rust servers, tracked live and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which person or group runs TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Both TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and 13 other servers we track publish a cybersportrust.ru hostname, so the same operator most likely runs them.

Join the server

How do you connect to TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

You can connect by pressing F1 in Rust and typing client.connect 31.192.109.94:28915 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://kzvrust.com.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players The server has 200 slots.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rfra
Region code You'll see it listed with the region code fra.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.