Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players34,587 Active2,830 Wipes · 3 h60 48 h

Station XX-456 · recording

R2 - Aim training / Matchmaking / Facechecks - EU Main

Online 85.209.231.118:28015 checked 9m ago

moddedcarbon
Connect
Players now
2/ 400
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
35
peak 155
Rank
#456
top 2%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-456 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 400 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−31into Tue 21:00 UTC
Peak · 48 h
104most players in any hour
Channel 1 · calibrated

Players

AveragePeak
05010015020005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
324/ 350
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16/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
13/ 50
A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average
1/ 42
Fly2Fight | Attack Heli Training | FFA Heli EU · groups of 8+ · 1 on average
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Training | Oil Rig Practice | Small & Large Rig | PvP EU · groups of 8+ · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on R2 - Aim training / Matchmaking / Facechecks - EU Main?

Generated by the game, the map on R2 - Aim training / Matchmaking / Facechecks - EU Main is procedural, size 6,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is discord.gg/r2aim.

Which settings and rules apply on R2 - Aim training / Matchmaking / Facechecks - EU Main?

You will find no gather rate in the name of R2 - Aim training / Matchmaking / Facechecks - EU Main. The group limit is 12 players. In minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on R2 - Aim training / Matchmaking / Facechecks - EU Main?

At this moment, R2 - Aim training / Matchmaking / Facechecks - EU Main records 2 players across 400 slots. The seven-day average is 35 players, with a peak of 155. The last 48 hours show their highest activity at 18:00 UTC, averaging 82 players.

How does R2 - Aim training / Matchmaking / Facechecks - EU Main rank against other Rust servers?

The last seven days of player hours place R2 - Aim training / Matchmaking / Facechecks - EU Main at #456, in the top 2% of all ranked servers.

Server details

How reliably does R2 - Aim training / Matchmaking / Facechecks - EU Main stay online?

Right now, you can reach R2 - Aim training / Matchmaking / Facechecks - EU Main. The uptime it reports puts its last restart about 3 minutes ago. It was up 98% of the time across the last 7 full days: 165 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does R2 - Aim training / Matchmaking / Facechecks - EU Main perform under load?

Its average server fps over the last 48 hours was 60, and it never dropped below 60. Buildings, deployables and all the rest of the world's entities brought it to a high of 4,118. It reached a ceiling of 2,685 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does R2 - Aim training / Matchmaking / Facechecks - EU Main run from?

No region tag comes from R2 - Aim training / Matchmaking / Facechecks - EU Main, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 85.209.231.118:28015.

Which Rust version is R2 - Aim training / Matchmaking / Facechecks - EU Main running?

R2 - Aim training / Matchmaking / Facechecks - EU Main is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does R2 - Aim training / Matchmaking / Facechecks - EU Main run its wipes?

Too few wipes of R2 - Aim training / Matchmaking / Facechecks - EU Main are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 10 hours.

Tags

What do the server tags on R2 - Aim training / Matchmaking / Facechecks - EU Main mean?

The game's server browser reads the tags R2 - Aim training / Matchmaking / Facechecks - EU Main publishes: gmrust (Game mode): You'll find standard Rust survival here; mp400 (Max players): 400 slots are available; ts12 (Group limit): Teams are capped at 12 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does R2 - Aim training / Matchmaking / Facechecks - EU Main appear?

You will find R2 - Aim training / Matchmaking / Facechecks - EU Main on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Average players: 25+ on average.

Which person or group runs R2 - Aim training / Matchmaking / Facechecks - EU Main?

One operator most likely runs these: R2 - Aim training / Matchmaking / Facechecks - EU Main and 2 other servers we track, all publishing a r2rust.com hostname.

How to join

How do you connect to R2 - Aim training / Matchmaking / Facechecks - EU Main?

To join, enter client.connect 85.209.231.118:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://r2rust.com.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode You'll find standard Rust survival here.
mp400
Max players 400 slots are available.
ts12
Group limit Teams are capped at 12 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training You get loot handed to you to practise aim and PvP.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.