Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players86,772 Active3,806 Wipes · 3 h363 48 h

Station FR-15344 · recording

CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS

Online 31.192.109.94:28215 checked 10m ago

moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,344
top 69%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station FR-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

020040060080016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 02:00 UTC13h ago – – – – – 0
Wed 28 Oct, 02:00 UTC1d ago – – – – – 0
Tue 27 Oct, 02:00 UTC2d ago – – – – – 0
Mon 26 Oct, 02:00 UTC3d ago – – – – – 0
Sun 25 Oct, 02:00 UTC4d ago – – – – – 0
Sat 24 Oct, 02:00 UTC5d ago – – – – – 0
Fri 23 Oct, 11:23 UTC6d ago – – – – – 0
Fri 23 Oct, 02:00 UTC6d ago – – – – – 0
Thu 22 Oct, 02:00 UTC7d ago – – – – – 0
Wed 21 Oct, 02:00 UTC8d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 223 on average
307/ 500
327/ 500
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UKN.GG - EU Training Grounds - Main EU · groups of 500+ · 56 on average
106/ 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 35 on average
99/ 200
[NA] Raid Simulator 2.0 (Raidsim) NA · groups of 100+ · 27 on average
20/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Generated by the game, the map on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is procedural, size 2,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

No gather rate appears in the name of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. Up to 10 players can be in a group. It plays in minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS right now?

0 of the 200 slots on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS are filled right now. Averaged across the last seven days, the population was 0 players.

How does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS rank against other Rust servers?

Over the last seven days, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS recorded enough player hours to reach #15,344 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS stay online?

Right now, you can reach CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. Going by the uptime figure it reports, it restarted about 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS perform under load?

Its average server fps over the last 48 hours was 512, and it never dropped below 511. Buildings, deployables and all the rest of the world's entities brought it to a high of 5,908. Its highest memory use was 1,765 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS run from?

No region comes from CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, though its region code is fra. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 31.192.109.94:28215.

What build of Rust does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS use?

Rust network protocol 2635 and build 168909 on Linux is what CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS run its wipes?

No wipe schedule is kept by CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, which makes a new world every few hours. None of those resets counts as a wipe.

Tags

What do the server tags on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS mean?

These are the tags CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rfra (Region code): The region code for this server is fra; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear?

The Rust Server Trends lists that take in CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS are: Modded Rust servers, tracked live and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who is behind CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

Both CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and 13 other servers we track publish a cybersportrust.ru hostname, so the same operator most likely runs them.

How to join

How do you connect to CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?

You can connect by pressing F1 in Rust and typing client.connect 31.192.109.94:28215 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://kzvrust.com.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players 200 slots are available.
ts10
Group limit The team limit is 10.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rfra
Region code The region code for this server is fra.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.