Rust Server TrendsSeismic network · station log
Recording Stations11,622 Players31,880 Active2,774 Wipes · 3 h73 48 h

Station XX-286 · recording

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP

Online 91.244.197.135:28015 checked 9m ago

weekly wipes moddedoxide
Connect
Players now
15/ 250
6% full
Motion · 24 h
M1.1rising
+12 players on the day
7-day average
67
peak 178
Rank
#286
top 1%
Last wipe
1d ago
weekly schedule
Next wipe
21h
Fri 30 Oct, 03:03 UTC
Seismic record · station XX-286 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
15of 250 slots
Motion · 24 h
M1.1rising+12 players
Sharpest hour
−68into Wed 20:00 UTC
Peak · 48 h
178most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
05010015020006:0015:0000:0009:0019:0004:00Wiped Wed 28 Oct, 03:03 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608006:0015:0000:0009:0019:0004:00Wiped Wed 28 Oct, 03:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Friday 30 October, 03:03 UTC, in 21h. Every 2 days · medium confidence

usual gap
1 daysbetween real wipes
on rhythm
38%of its recent wipes
wipe-day peak
146players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 21hFri 30 Oct, 03:03 UTC
  2. 2d 21hSun 1 Nov, 03:03 UTC
  3. 4d 21hTue 3 Nov, 03:03 UTC
  4. 7d 13hThu 5 Nov, 19:00 UTCFW
  5. 8d 21hSat 7 Nov, 03:03 UTC
  6. 10d 21hMon 9 Nov, 03:03 UTC
  7. 12d 21hWed 11 Nov, 03:03 UTC
  8. 14d 21hFri 13 Nov, 03:03 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 03:03 UTC1d ago – – – – running 20
Mon 26 Oct, 03:04 UTC3d ago M2.1rising 152 held half 2 days 11
Sat 24 Oct, 03:04 UTC5d ago M2.2rising 158 held half 2 days 5
Thu 22 Oct, 03:04 UTC7d ago M2.1rising 129+3 queue held half 2 days 9
Wed 21 Oct, 03:03 UTC8d ago M2.1rising 129+3 queue – 1 days 1
Tue 20 Oct, 03:03 UTC9d ago M1.9rising 84 – 1 days 0
Mon 19 Oct, 03:04 UTC10d ago M2.0rising 96 – 1 days 6
Sun 18 Oct, 09:38 UTC10d ago M2.0rising 99 – 0.7 days 6
Sat 17 Oct, 18:05 UTC11d ago M1.4rising 99 – 0.6 days 72
Sat 17 Oct, 03:04 UTC12d ago M1.9rising 99 – 0.6 days 10

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD groups of 50+ · weekly · 4 on average
2/ 10
Nuclear Cargo/Oil Trainer groups of 8+ · weekly · 1 on average
1/ 40
2/ 50
292/ 300
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 218 on average
85/ 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average
5/ 400
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The procedural map on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is size 6,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named DOGFIGHT 2.0.

Which settings and rules apply on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

No gather rate appears in the name of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. The group limit is 30 players. It plays in minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP right now?

At this moment, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP records 15 players across 250 slots. Averaged across the last seven days the population was 67 players, reaching a peak of 178. The last 48 hours show their highest activity at 13:00 UTC, averaging 156 players.

How does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP rank against other Rust servers?

Over the last seven days, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP recorded enough player hours to reach #286 worldwide, placing it in the top 1% of all ranked servers.

Operator and location

How reliably does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP stay online?

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is up at the moment. Its reported uptime points to a restart about 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 160, or 95% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP hold a steady tick rate?

Across the last 48 hours it averaged 58 server fps, with a floor of 38. Buildings, deployables and all the rest of the world's entities brought it to a high of 17,500. Memory use peaked at 5,315 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run from?

No region is published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 91.244.197.135:28015.

What build of Rust does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP use?

On Windows, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

On average, the busiest point of its recent wipes drew 146 players. 11 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP wipe, and on which days?

About every 1 days is how often DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP has wiped lately. The date of its next wipe is Friday 30 October at 03:03 UTC. 26 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP mean?

These are the tags DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Slots: 250; ts30 (Group limit): Each team can hold up to 30; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP with loot provided; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP appear?

You will find DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 10; Average players: 50+ on average.

Which person or group runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Both DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and 2 other servers we track publish a dogfight.online hostname, so the same operator most likely runs them.

How to join

What steps get you onto DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

To join, enter client.connect 91.244.197.135:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://t.me/dogfightonline is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players Slots: 250.
ts30
Group limit Each team can hold up to 30.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP with loot provided.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.