Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players51,299 Active3,302 Wipes · 3 h118 48 h

Station EU-15349 · no signal

DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ

Offline EU 91.244.197.135:28018 checked 6d ago

moddedoxide
Connect
Players now
0/ 666
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,349
top 69% · #2569 in EU
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station EU-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 666 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 16:44 UTC6d ago M0.3falling 0 – – running 2
Sat 17 Oct, 08:20 UTC11d ago M0.3rising 4 – 5.3 days 2
Fri 16 Oct, 16:54 UTC12d ago M0.5rising 4 – 0.6 days 1
Tue 13 Oct, 18:00 UTC15d ago M0.5rising 4 held half 3 days 1
Fri 9 Oct, 16:00 UTC19d ago M0.8rising 7 halved by day 2 4.1 days 0
Fri 9 Oct, 03:04 UTC19d ago M0.8rising 7 – 0.5 days 0
Thu 8 Oct, 17:03 UTC20d ago M0.8rising 7 – 0.4 days 1
Wed 7 Oct, 03:05 UTC21d ago M0.5rising 3 – 1.6 days 0
Tue 6 Oct, 10:32 UTC22d ago M0.5rising 3 – 0.7 days 0
Thu 1 Oct, 03:03 UTC27d ago M0.0steady 0 – 5.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ?

DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ runs a procedural map of size 6,000 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name DOGFIGHT 2.0.

Which settings and rules apply on DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ?

No gather rate appears in the name of DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ. Up to 30 players can be in a group. It plays in minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ?

A reading taken now finds DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ offline; the most recent activity was 6 days 7 hours ago. Averaged across the last seven days, the population was 0 players.

How does DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ rank against other Rust servers?

For player hours across the last seven days, DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ takes #15,349 overall and #2,569 in Europe, inside the top 69% of all ranked servers.

Operator and location

How reliably does DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ stay online?

As recorded now, DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ is not reachable, the last contact having been 6 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 1, or 1% of the time. 22 September 2026 is when Rust Server Trends first recorded it.

Where in the world is DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ hosted?

With its EU tag, DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 91.244.197.135:28018.

Which Rust version is DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ running?

DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ?

The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ run its wipes?

There is no next wipe to predict at DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 6 days 7 hours.

Server tags

What do the server tags on DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ mean?

Tags published by DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp666 (Max players): Slots: 666; ts30 (Group limit): The team limit is 30; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP with loot provided; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ appear?

The Rust Server Trends lists that take in DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ are: EU Rust servers, Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Who is behind DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ?

One operator most likely runs these: DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ and 2 other servers we track, all publishing a dogfight.online hostname.

Connecting

What steps get you onto DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ?

To join, enter client.connect 91.244.197.135:28018 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp666,ptrak,$r?,v2634,^e,^d,^i,EU,gmrust,cs167781,ts30,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp666
Max players Slots: 666.
ts30
Group limit The team limit is 30.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practise aim and PvP with loot provided.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.