Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players70,703 Active3,677 Wipes · 3 h121 48 h

Station XX-2547 · recording

Nuclear Cargo/Oil Trainer

Online 72.73.28.150:28040 checked 10m ago

weekly wipes moddedcarbon
Connect
Players now
2/ 40
5% full
Motion · 24 h
M0.2falling
−2 players on the day
7-day average
2
peak 7
Rank
#2,547
top 11%
Last wipe
2d ago
weekly schedule
Next wipe
4d 22h
Mon 2 Nov, 20:03 UTC
Seismic record · station XX-2547 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 40 slots
Motion · 24 h
M0.2falling−2 players
Sharpest hour
+2into Wed 19:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246822:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 20:03 UTC, in 4d 22h. Every Monday at 20:03 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
80%else halves by day 3

Coming wipes

  1. 4d 22hMon 2 Nov, 20:03 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 11d 22hMon 9 Nov, 20:03 UTC
  4. 18d 22hMon 16 Nov, 20:03 UTC
  5. 25d 22hMon 23 Nov, 20:03 UTC
  6. 32d 22hMon 30 Nov, 20:03 UTC
  7. 35d 21hThu 3 Dec, 19:00 UTCFW
  8. 39d 22hMon 7 Dec, 20:03 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 20:03 UTC2d ago – – – – running 1
Mon 19 Oct, 20:04 UTC9d ago M0.6rising 5 halved by day 3 7 days 1
Mon 12 Oct, 20:05 UTC16d ago M0.6rising 5 held half 7 days 1
Mon 5 Oct, 20:04 UTC23d ago M0.6rising 6 held half 7 days 2
Thu 1 Oct, 18:10 UTC FW27d ago M0.3rising 5 held half 4.1 days 3
Mon 28 Sep, 20:04 UTC30d ago M0.7rising 7 held half 2.9 days 2
Mon 21 Sep, 20:03 UTC37d ago M0.8rising 9 held half 7 days 2
Mon 14 Sep, 20:04 UTC44d ago M0.3rising 6 held half 7 days 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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91/ 250
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD groups of 50+ · weekly · 4 on average
5/ 15
1141/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 215 on average
221/ 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 82 on average
133/ 400
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 36 on average
50/ 400
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Nuclear Cargo/Oil Trainer?

Generated by the game, the map on Nuclear Cargo/Oil Trainer is procedural, size 2,100 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on Nuclear Cargo/Oil Trainer?

You will find no gather rate in the name of Nuclear Cargo/Oil Trainer. Groups hold up to 8 players, which is the default for the game. minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Nuclear Cargo/Oil Trainer?

2 of the 40 slots on Nuclear Cargo/Oil Trainer are filled right now. Averaged across the last seven days the population was 2 players, reaching a peak of 7. The busiest point in the last 48 hours came at 19:00 UTC, averaging 4 players.

How does Nuclear Cargo/Oil Trainer rank against other Rust servers?

The last seven days of player hours place Nuclear Cargo/Oil Trainer at #2,547, in the top 11% of all ranked servers.

Server facts

How reliably does Nuclear Cargo/Oil Trainer stay online?

As recorded now, Nuclear Cargo/Oil Trainer is running. Going by the uptime figure it reports, it restarted about 2 days ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Nuclear Cargo/Oil Trainer hold a steady tick rate?

Across the last 48 hours it averaged 44 server fps, with a floor of 35. Buildings, deployables and all the rest of the world's entities brought it to a high of 30,868. Memory use peaked at 3,999 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Nuclear Cargo/Oil Trainer hosted?

A region is not published by Nuclear Cargo/Oil Trainer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 72.73.28.150:28040.

Which Rust version is Nuclear Cargo/Oil Trainer running?

Nuclear Cargo/Oil Trainer is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Nuclear Cargo/Oil Trainer?

5 players, on average, was the busiest crowd at its recent wipes. 23 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

On what timetable does Nuclear Cargo/Oil Trainer run its wipes?

At Nuclear Cargo/Oil Trainer the wipes follow a every Monday at 20:03 UTC rhythm. The date of its next wipe is Monday 2 November at 20:03 UTC. 2 days 1 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Nuclear Cargo/Oil Trainer mean?

These are the tags Nuclear Cargo/Oil Trainer publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits for fast PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Nuclear Cargo/Oil Trainer appear?

The Rust Server Trends lists that take in Nuclear Cargo/Oil Trainer are: Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Which person or group runs Nuclear Cargo/Oil Trainer?

One operator most likely runs these: Nuclear Cargo/Oil Trainer and 3 other servers we track, all publishing a nucleargaming.io hostname.

Connecting

What steps get you onto Nuclear Cargo/Oil Trainer?

To join, enter client.connect 72.73.28.150:28040 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://nuclearrust.net.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^w,^e,^d,^i,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.
^d
Combat training You get loot handed to you to practise aim and PvP.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.