Rust Server TrendsSeismic network · station log
Recording Stations11,886 Players104,326 Active3,964 Wipes · 3 h514 48 h

Station XX-15289 · recording

Nuclear 3x

Online 72.73.28.150:28000 checked 12m ago

3x weekly wipes vanillamoddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
1h ago
weekly schedule
Next wipe
3d 22h
Mon 2 Nov, 17:53 UTC
Seismic record · station XX-15289 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 17:53 UTC, in 3d 22h. Every Monday and Thursday at 17:53 UTC · high confidence

usual gap
3.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 3d 22hMon 2 Nov, 17:53 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 10d 22hMon 9 Nov, 17:53 UTC
  4. 13d 22hThu 12 Nov, 17:53 UTC
  5. 17d 22hMon 16 Nov, 17:53 UTC
  6. 20d 22hThu 19 Nov, 17:53 UTC
  7. 24d 22hMon 23 Nov, 17:53 UTC
  8. 27d 22hThu 26 Nov, 17:53 UTC

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 17:53 UTC1h ago – – – – running 0
Mon 26 Oct, 17:53 UTC3d ago M0.0steady 0 – – 0
Thu 22 Oct, 17:52 UTC7d ago M0.0steady 0 – 4 days 0
Mon 19 Oct, 17:53 UTC10d ago M0.0steady 0 – 3 days 0
Thu 15 Oct, 17:54 UTC14d ago M0.0steady 0 – 4 days 0
Mon 12 Oct, 17:54 UTC17d ago M0.0steady 0 – 3 days 0
Thu 8 Oct, 17:53 UTC21d ago M0.0steady 0 – 4 days 0
Mon 5 Oct, 17:53 UTC24d ago M0.0steady 0 – 3 days 0
Thu 1 Oct, 17:57 UTC FW28d ago M0.0rising 1 halved by day 1 4 days 0
Mon 28 Sep, 17:53 UTC31d ago M0.0steady 0 – 3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 386 on average
544/ 650
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 179 on average
239/ 275
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 117 on average
71/ 350
[EU] Upsurge Main | 3x Vanilla | 27/10 EU · groups of 12+ · 3x · weekly · 97 on average
70/ 100
КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x EU · groups of 8+ · 3x · weekly · 96 on average
36/ 100
[US] Upsurge Main | 3x Vanilla | 10/27 NA · groups of 12+ · 3x · weekly · 96 on average
31/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Nuclear 3x?

Nuclear 3x runs a procedural map of size 3,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Nuclear Map Generation.

Which settings and rules apply on Nuclear 3x?

Its name points to a gather rate of 3x on Nuclear 3x. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Nuclear 3x?

At this moment, Nuclear 3x records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.

How does Nuclear 3x rank against other Rust servers?

Over the last seven days, Nuclear 3x recorded enough player hours to reach #15,289 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does Nuclear 3x stay online?

Nuclear 3x is up at the moment. Its reported uptime points to a restart about 2 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Nuclear 3x perform under load?

The 48-hour average is 45 server fps; 35 is the lowest observed. The world held up to 71,096 entities at its peak, buildings and deployables included. Its highest memory use was 3,552 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Nuclear 3x hosted?

A region is not published by Nuclear 3x. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 72.73.28.150:28000.

What build of Rust does Nuclear 3x use?

Nuclear 3x is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Nuclear 3x?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Nuclear 3x wipe, and on which days?

every Monday and Thursday at 17:53 UTC is how Nuclear 3x wipes. The date of its next wipe is Monday 2 November at 17:53 UTC. The present world dates from 1 hours. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on Nuclear 3x mean?

These are the tags Nuclear 3x publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Nuclear 3x appear?

You will find Nuclear 3x on the following Rust Server Trends lists: 3x Rust servers, by live population and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 3x.

Who is behind Nuclear 3x?

The same operator most likely runs Nuclear 3x and the 3 other servers we track that also publish a nucleargaming.io hostname.

Connecting

How do you connect to Nuclear 3x?

To join, enter client.connect 72.73.28.150:28000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://nucleargaming.io is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.