Station XX-15289 · recording
Nuclear 3x
Online 72.73.28.150:28000 checked 12m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 1h ago
- weekly schedule
- Next wipe
- 3d 22h
- Mon 2 Nov, 17:53 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 17:53 UTC, in 3d 22h. Every Monday and Thursday at 17:53 UTC · high confidence
- usual gap
- 3.5 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 3d 22hMon 2 Nov, 17:53 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 10d 22hMon 9 Nov, 17:53 UTC
- 13d 22hThu 12 Nov, 17:53 UTC
- 17d 22hMon 16 Nov, 17:53 UTC
- 20d 22hThu 19 Nov, 17:53 UTC
- 24d 22hMon 23 Nov, 17:53 UTC
- 27d 22hThu 26 Nov, 17:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 17:53 UTC1h ago | – | – | – | – | running | 0 |
| Mon 26 Oct, 17:53 UTC3d ago | M0.0■steady | 0 | – | – | 0 | |
| Thu 22 Oct, 17:52 UTC7d ago | M0.0■steady | 0 | – | 4 days | 0 | |
| Mon 19 Oct, 17:53 UTC10d ago | M0.0■steady | 0 | – | 3 days | 0 | |
| Thu 15 Oct, 17:54 UTC14d ago | M0.0■steady | 0 | – | 4 days | 0 | |
| Mon 12 Oct, 17:54 UTC17d ago | M0.0■steady | 0 | – | 3 days | 0 | |
| Thu 8 Oct, 17:53 UTC21d ago | M0.0■steady | 0 | – | 4 days | 0 | |
| Mon 5 Oct, 17:53 UTC24d ago | M0.0■steady | 0 | – | 3 days | 0 | |
| Thu 1 Oct, 17:57 UTC FW28d ago | M0.0▲rising | 1 | halved by day 1 | 4 days | 0 | |
| Mon 28 Sep, 17:53 UTC31d ago | M0.0■steady | 0 | – | 3 days | 0 | |
| Thu 24 Sep, 17:53 UTC35d ago | M0.0■steady | 0 | – | 4 days | 0 | |
| Mon 21 Sep, 17:53 UTC38d ago | M0.0■steady | 0 | – | 3 days | 0 | |
| Thu 17 Sep, 17:56 UTC42d ago | M0.0■steady | 0 | – | 4 days | 0 | |
| Mon 14 Sep, 17:54 UTC45d ago | M0.0■steady | 0 | – | 3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Nuclear 3x?
Nuclear 3x runs a procedural map of size 3,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Nuclear Map Generation.
Which settings and rules apply on Nuclear 3x?
Its name points to a gather rate of 3x on Nuclear 3x. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Nuclear 3x?
At this moment, Nuclear 3x records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.
How does Nuclear 3x rank against other Rust servers?
Over the last seven days, Nuclear 3x recorded enough player hours to reach #15,289 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does Nuclear 3x stay online?
Nuclear 3x is up at the moment. Its reported uptime points to a restart about 2 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Nuclear 3x perform under load?
The 48-hour average is 45 server fps; 35 is the lowest observed. The world held up to 71,096 entities at its peak, buildings and deployables included. Its highest memory use was 3,552 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Nuclear 3x hosted?
A region is not published by Nuclear 3x. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 72.73.28.150:28000.
What build of Rust does Nuclear 3x use?
Nuclear 3x is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Nuclear 3x?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Nuclear 3x wipe, and on which days?
every Monday and Thursday at 17:53 UTC is how Nuclear 3x wipes. The date of its next wipe is Monday 2 November at 17:53 UTC. The present world dates from 1 hours. The tags it publishes carry a weekly wipe schedule.
Server tags
What do the server tags on Nuclear 3x mean?
These are the tags Nuclear 3x publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Nuclear 3x appear?
You will find Nuclear 3x on the following Rust Server Trends lists: 3x Rust servers, by live population and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 3x.
Who is behind Nuclear 3x?
The same operator most likely runs Nuclear 3x and the 3 other servers we track that also publish a nucleargaming.io hostname.
Connecting
How do you connect to Nuclear 3x?
To join, enter client.connect 72.73.28.150:28000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://nucleargaming.io is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
