Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players34,171 Active2,816 Wipes · 3 h69 48 h

Station US-188 · recording

[US] Upsurge Main | 3x Vanilla | 10/27

Online NA · us1 194.46.57.40:28010 checked 9m ago

3x weekly wipes vanillamoddedcarbon
Connect
Players now
60/ 170
35% full
Motion · 24 h
M2.2falling
−160 players on the day
7-day average
96
peak 426
Rank
#188
top 0.8% · #40 in NA
Last wipe
1d ago
weekly schedule
Next wipe
1d 14h
Fri 30 Oct, 20:58 UTC
Seismic record · station US-188 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
60of 170 slots
Motion · 24 h
M2.2falling−160 players
Sharpest hour
+203into Tue 21:00 UTC
Peak · 48 h
426most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
020040060080007:0016:0001:0010:0020:0005:00Wiped Tue 27 Oct, 20:57 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304007:0016:0001:0010:0020:0005:00Wiped Tue 27 Oct, 20:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 20:58 UTC, in 1d 14h. Every Tuesday at 20:57 and every Friday at 20:58 UTC · high confidence

usual gap
3.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
399players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 1d 14hFri 30 Oct, 20:58 UTC
  2. 5d 14hTue 3 Nov, 20:57 UTC
  3. 7d 12hThu 5 Nov, 19:00 UTCFW
  4. 8d 14hFri 6 Nov, 20:58 UTC
  5. 12d 14hTue 10 Nov, 20:57 UTC
  6. 15d 14hFri 13 Nov, 20:58 UTC
  7. 19d 14hTue 17 Nov, 20:57 UTC
  8. 22d 14hFri 20 Nov, 20:58 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 394, 4 hours in, with 33 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 20:57 UTC1d ago – – – – running 61
Fri 23 Oct, 20:58 UTC5d ago M2.5rising 394+33 queue halved by day 2 4 days 67
Tue 20 Oct, 20:57 UTC8d ago M2.6rising 441+39 queue halved by day 1 3 days 43
Fri 16 Oct, 20:57 UTC12d ago M2.5rising 362+51 queue halved by day 2 4 days 43
Tue 13 Oct, 20:58 UTC15d ago M2.6rising 442+37 queue halved by day 1 3 days 56
Fri 9 Oct, 20:58 UTC19d ago M2.6rising 446+39 queue halved by day 2 4 days 24
Tue 6 Oct, 20:57 UTC22d ago M2.6rising 464+11 queue halved by day 1 3 days 31
Fri 2 Oct, 20:57 UTC26d ago M2.5rising 345+8 queue halved by day 2 4 days 25
Tue 29 Sep, 20:59 UTC29d ago M2.6rising 483+58 queue halved by day 1 3 days 82
Fri 25 Sep, 20:59 UTC33d ago M2.6rising 401+11 queue halved by day 2 4 days 41

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's 3x Fridays NA · groups of 8+ · 3x · weekly · 8 on average
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0/ 100
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 127 on average
198/ 225
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 122 on average
66/ 100
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average
37/ 100
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 98 on average
70/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US] Upsurge Main | 3x Vanilla | 10/27?

The procedural map on [US] Upsurge Main | 3x Vanilla | 10/27 is size 3,950 with seed 253663126, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on [US] Upsurge Main | 3x Vanilla | 10/27?

Its name points to a gather rate of 3x on [US] Upsurge Main | 3x Vanilla | 10/27. The group limit is 12 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [US] Upsurge Main | 3x Vanilla | 10/27 right now?

60 of the 170 slots on [US] Upsurge Main | 3x Vanilla | 10/27 are filled right now. The seven-day average is 96 players, with a peak of 426. The last 48 hours show their highest activity at 00:00 UTC, averaging 407 players.

How does [US] Upsurge Main | 3x Vanilla | 10/27 rank against other Rust servers?

[US] Upsurge Main | 3x Vanilla | 10/27 is #40 in North America and #188 worldwide on the past week's player hours, within the top 0.8% of ranked servers.

Operator and location

How reliably does [US] Upsurge Main | 3x Vanilla | 10/27 stay online?

As recorded now, [US] Upsurge Main | 3x Vanilla | 10/27 is running. Going by the uptime figure it reports, it restarted about 18 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [US] Upsurge Main | 3x Vanilla | 10/27 perform under load?

The 48-hour average is 30 server fps; 30 is the lowest observed. The world held up to 298,366 entities at its peak, buildings and deployables included. It reached a ceiling of 7,786 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [US] Upsurge Main | 3x Vanilla | 10/27 run from?

The NA tag puts [US] Upsurge Main | 3x Vanilla | 10/27 in North America, and the region code it publishes is us1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 194.46.57.40:28010.

What build of Rust does [US] Upsurge Main | 3x Vanilla | 10/27 use?

On Linux, [US] Upsurge Main | 3x Vanilla | 10/27 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [US] Upsurge Main | 3x Vanilla | 10/27?

399 players, on average, was the busiest crowd at its recent wipes. With 33 more in the queue, the crowd on the latest wipe peaked 4 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does [US] Upsurge Main | 3x Vanilla | 10/27 run its wipes?

every Tuesday at 20:57 and every Friday at 20:58 UTC is how [US] Upsurge Main | 3x Vanilla | 10/27 wipes. The date of its next wipe is Friday 30 October at 20:58 UTC. It has run its current world for 33 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on [US] Upsurge Main | 3x Vanilla | 10/27 mean?

The game's server browser reads the tags [US] Upsurge Main | 3x Vanilla | 10/27 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp170 (Max players): Slots: 170; ts12 (Group limit): The team limit is 12; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus1 (Region code): You'll see it listed with the region code us1; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US] Upsurge Main | 3x Vanilla | 10/27 appear?

These Rust Server Trends lists include [US] Upsurge Main | 3x Vanilla | 10/27: 3x Rust servers, by live population, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 50; Average players: 50+ on average.

Who is behind [US] Upsurge Main | 3x Vanilla | 10/27?

The same operator most likely runs [US] Upsurge Main | 3x Vanilla | 10/27 and the 1 other server we track that also publishes a upsurgerust.com hostname.

How to join

How do you connect to [US] Upsurge Main | 3x Vanilla | 10/27?

To join, enter client.connect 194.46.57.40:28010 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://upsurgerust.com/store is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp170,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode You'll find standard Rust survival here.
mp170
Max players Slots: 170.
ts12
Group limit The team limit is 12.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus1
Region code You'll see it listed with the region code us1.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.