Rust Server TrendsSeismic network · station log
Recording Stations11,897 Players90,661 Active4,035 Wipes · 3 h162 48 h

Station US-163 · recording

[US] Stevious 2x Mondays | Vanilla | 10/26

Online NA · us1 64.40.8.14:28010 checked 11m ago

2x weekly wipes vanillamoddedcarbon
Connect
Players now
340/ 350
97% full · 5 in queue
Motion · 24 h
M2.5rising
+292 players on the day
7-day average
100
peak 691
Rank
#163
top 0.7% · #35 in NA
Last wipe
23h ago
weekly schedule
Next wipe
6d 0h
Mon 2 Nov, 19:57 UTC
Seismic record · station US-163 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
340of 350 slots, 5 queued
Motion · 24 h
M2.5rising+292 players
Sharpest hour
+535into Mon 20:00 UTC
Peak · 48 h
691most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
020040060080020:0005:0014:0000:0009:0018:00Wiped Mon 26 Oct, 19:57 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304020:0005:0014:0000:0009:0018:00Wiped Mon 26 Oct, 19:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.7% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 19:57 UTC, in 6d 0h. Every Monday at 19:57 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
688players, last three wipes
crowd held
40%else halves by day 2

Coming wipes

  1. 6d 0hMon 2 Nov, 19:57 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 13d 0hMon 9 Nov, 19:57 UTC
  4. 20d 0hMon 16 Nov, 19:57 UTC
  5. 27d 0hMon 23 Nov, 19:57 UTC
  6. 34d 0hMon 30 Nov, 19:57 UTC
  7. 36d 23hThu 3 Dec, 19:00 UTCFW
  8. 41d 0hMon 7 Dec, 19:57 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 690, 6 hours in, with 176 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 19:57 UTC23h ago – – – – running 138
Mon 19 Oct, 19:57 UTC7d ago M2.8rising 690+176 queue halved by day 2 7 days 127
Mon 12 Oct, 19:58 UTC14d ago M2.7rising 689+280 queue halved by day 2 7 days 142
Mon 5 Oct, 19:57 UTC21d ago M2.8rising 684+128 queue halved by day 2 7 days 97
Thu 1 Oct, 18:12 UTC FW26d ago M1.0rising 20 held half 4.1 days 10
Mon 28 Sep, 19:58 UTC28d ago M2.8rising 688+114 queue held half 2.9 days 68
Mon 21 Sep, 19:58 UTC35d ago M2.8rising 692+211 queue halved by day 2 7 days 124
Mon 14 Sep, 19:58 UTC42d ago M2.8rising 684+14 queue halved by day 2 7 days 8

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average
13/ 150
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 49 on average
6/ 150
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 25 on average
73/ 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP NA · groups of 8+ · 2x · weekly · 5 on average
2/ 100
[NA] Winterust - 2x Mondays NA · groups of 8+ · 2x · weekly · 4 on average
10/ 75
Rusticated.com - US | 2x Vanilla | Monday | Shared Bps | 10/26 NA · groups of 12+ · 2x · weekly · 2 on average
1/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Stevious 2x Mondays | Vanilla | 10/26?

The procedural map on [US] Stevious 2x Mondays | Vanilla | 10/26 is size 3,950 with seed 268830268, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Wiped 23 hours ago.

Which settings and rules apply on [US] Stevious 2x Mondays | Vanilla | 10/26?

Its name points to a gather rate of 2x on [US] Stevious 2x Mondays | Vanilla | 10/26. The group limit is 12 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [US] Stevious 2x Mondays | Vanilla | 10/26?

[US] Stevious 2x Mondays | Vanilla | 10/26 currently carries 340 players on 350 slots; a further 5 are queued. The seven-day average is 100 players, with a peak of 691. The busiest point in the last 48 hours came at 22:00 UTC, averaging 684 players.

How does [US] Stevious 2x Mondays | Vanilla | 10/26 rank against other Rust servers?

The last seven days of player hours place [US] Stevious 2x Mondays | Vanilla | 10/26 at #163, in the top 0.7% of all ranked servers and #35 in North America.

Server facts

How reliably does [US] Stevious 2x Mondays | Vanilla | 10/26 stay online?

As recorded now, [US] Stevious 2x Mondays | Vanilla | 10/26 is running. Going by the uptime figure it reports, it restarted about 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [US] Stevious 2x Mondays | Vanilla | 10/26 hold a steady tick rate?

The 48-hour average is 30 server fps; 30 is the lowest observed. At its highest, it carried 260,945 entities: buildings, deployables and the world's other contents. It reached a ceiling of 8,246 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [US] Stevious 2x Mondays | Vanilla | 10/26 run from?

Its region code is us1, and [US] Stevious 2x Mondays | Vanilla | 10/26 lists itself in North America with the NA tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 64.40.8.14:28010.

Which Rust version is [US] Stevious 2x Mondays | Vanilla | 10/26 running?

[US] Stevious 2x Mondays | Vanilla | 10/26 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [US] Stevious 2x Mondays | Vanilla | 10/26?

688 players, on average, was the busiest crowd at its recent wipes. 6 hours after the latest wipe the crowd peaked, with 176 waiting in the queue. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does [US] Stevious 2x Mondays | Vanilla | 10/26 run its wipes?

At [US] Stevious 2x Mondays | Vanilla | 10/26 the wipes follow a every Monday at 19:57 UTC rhythm. The date of its next wipe is Monday 2 November at 19:57 UTC. It has run its current world for 23 hours. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on [US] Stevious 2x Mondays | Vanilla | 10/26 mean?

Tags published by [US] Stevious 2x Mondays | Vanilla | 10/26 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp350 (Max players): The server has 350 slots; ts12 (Group limit): Each team can hold up to 12; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): Region code: us1; ^w (Weekly): The server wipes every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] Stevious 2x Mondays | Vanilla | 10/26 appear?

The Rust Server Trends lists that take in [US] Stevious 2x Mondays | Vanilla | 10/26 are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.

Which person or group runs [US] Stevious 2x Mondays | Vanilla | 10/26?

One operator most likely runs these: [US] Stevious 2x Mondays | Vanilla | 10/26 and 5 other servers we track, all publishing a stevious.io hostname.

Join the server

What steps get you onto [US] Stevious 2x Mondays | Vanilla | 10/26?

You can connect by pressing F1 in Rust and typing client.connect 64.40.8.14:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://stevious.io/.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in standard Rust.
mp350
Max players The server has 350 slots.
ts12
Group limit Each team can hold up to 12.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.