Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players48,663 Active3,138 Wipes · 3 h118 48 h

Station UK-177 · recording

[EU] Stevious 2x Mondays | Vanilla | 26/10

Online EU · uk1 168.100.161.159:28010 checked 11m ago

2x weekly wipes vanillamoddedcarbon
Connect
Players now
40/ 200
20% full
Motion · 24 h
M1.3falling
−21 players on the day
7-day average
99
peak 683
Rank
#177
top 0.8% · #90 in EU
Last wipe
2d ago
weekly schedule
Next wipe
4d 5h
Mon 2 Nov, 14:27 UTC
Seismic record · station UK-177 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
40of 200 slots
Motion · 24 h
M1.3falling−21 players
Sharpest hour
−70into Tue 22:00 UTC
Peak · 48 h
465most players in any hour
Channel 1 · calibrated

Players

AveragePeak
020040060080010:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.8% of all ranked servers, top 3% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 14:27 UTC, in 4d 5h. Every Monday at 14:27 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
684players, last three wipes
crowd held
20%else halves by day 2

Coming wipes

  1. 4d 5hMon 2 Nov, 14:27 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 11d 5hMon 9 Nov, 14:27 UTC
  4. 18d 5hMon 16 Nov, 14:27 UTC
  5. 25d 5hMon 23 Nov, 14:27 UTC
  6. 32d 5hMon 30 Nov, 14:27 UTC
  7. 35d 9hThu 3 Dec, 19:00 UTCFW
  8. 39d 5hMon 7 Dec, 14:27 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 683, 1 hours in, with 96 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 14:27 UTC2d ago M2.8rising 683+96 queue – running 66
Mon 19 Oct, 14:28 UTC9d ago M2.7rising 685+73 queue halved by day 2 7 days 133
Mon 12 Oct, 14:27 UTC16d ago M2.7rising 684+259 queue halved by day 2 7 days 145
Mon 5 Oct, 14:27 UTC23d ago M2.7rising 664+153 queue halved by day 1 7 days 122
Thu 1 Oct, 18:11 UTC FW27d ago M0.8rising 27 held half 3.8 days 21
Mon 28 Sep, 14:42 UTC30d ago M2.8rising 685+290 queue halved by day 2 3.1 days 110
Mon 21 Sep, 14:28 UTC37d ago M2.7rising 684+276 queue halved by day 2 7 days 149
Mon 14 Sep, 14:28 UTC44d ago M2.8rising 681+309 queue halved by day 2 7 days 12

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 332 on average
924/ 970
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average
134/ 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 278 on average
205/ 240
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 275 on average
252/ 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average
55/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 130 on average
25/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Stevious 2x Mondays | Vanilla | 26/10?

The procedural map on [EU] Stevious 2x Mondays | Vanilla | 26/10 is size 3,950 with seed 268830268, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on [EU] Stevious 2x Mondays | Vanilla | 26/10?

Going by its name, [EU] Stevious 2x Mondays | Vanilla | 26/10 runs 2x gather. 12 players is the most a group can hold. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [EU] Stevious 2x Mondays | Vanilla | 26/10?

40 of the 200 slots on [EU] Stevious 2x Mondays | Vanilla | 26/10 are filled right now. Averaged across the last seven days the population was 99 players, reaching a peak of 683. The last 48 hours show their highest activity at 18:00 UTC, averaging 457 players.

How does [EU] Stevious 2x Mondays | Vanilla | 26/10 rank against other Rust servers?

For player hours across the last seven days, [EU] Stevious 2x Mondays | Vanilla | 26/10 takes #177 overall and #90 in Europe, inside the top 0.8% of all ranked servers.

Server facts

How reliably does [EU] Stevious 2x Mondays | Vanilla | 26/10 stay online?

As recorded now, [EU] Stevious 2x Mondays | Vanilla | 26/10 is running. Its reported uptime points to a restart about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does [EU] Stevious 2x Mondays | Vanilla | 26/10 hold a steady tick rate?

The 48-hour average is 30 server fps; 30 is the lowest observed. The world held up to 319,496 entities at its peak, buildings and deployables included. It reached a ceiling of 10,239 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [EU] Stevious 2x Mondays | Vanilla | 26/10 run from?

Its region code is uk1, and [EU] Stevious 2x Mondays | Vanilla | 26/10 lists itself in Europe with the EU tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 168.100.161.159:28010.

What build of Rust does [EU] Stevious 2x Mondays | Vanilla | 26/10 use?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Stevious 2x Mondays | Vanilla | 26/10 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [EU] Stevious 2x Mondays | Vanilla | 26/10?

On average, the busiest point of its recent wipes drew 684 players. 1 hours after the latest wipe the crowd peaked, with 96 waiting in the queue. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

How often does [EU] Stevious 2x Mondays | Vanilla | 26/10 wipe, and on which days?

At [EU] Stevious 2x Mondays | Vanilla | 26/10 the wipes follow a every Monday at 14:27 UTC rhythm. Monday 2 November at 14:27 UTC is when its next wipe is due. 2 days 18 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on [EU] Stevious 2x Mondays | Vanilla | 26/10 mean?

Tags published by [EU] Stevious 2x Mondays | Vanilla | 26/10 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts12 (Group limit): Each team can hold up to 12; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $ruk1 (Region code): You'll see it listed with the region code uk1; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] Stevious 2x Mondays | Vanilla | 26/10 appear?

These Rust Server Trends lists include [EU] Stevious 2x Mondays | Vanilla | 26/10: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Which person or group runs [EU] Stevious 2x Mondays | Vanilla | 26/10?

One operator most likely runs these: [EU] Stevious 2x Mondays | Vanilla | 26/10 and 5 other servers we track, all publishing a stevious.io hostname.

How to join

What steps get you onto [EU] Stevious 2x Mondays | Vanilla | 26/10?

Enter client.connect 168.100.161.159:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://stevious.io/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$ruk1,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts12

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts12
Group limit Each team can hold up to 12.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$ruk1
Region code You'll see it listed with the region code uk1.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.