Rust Server TrendsSeismic network · station log
Recording Stations11,715 Players57,218 Active3,311 Wipes · 3 h174 48 h

Station XX-18 · recording

Magic Rust #14 — Modded 2x (No limit) | Pyccкий

Online 80.242.59.71:10000 checked 10m ago

2x weekly wipes moddedoxide
Connect
Players now
245/ 260
94% full
Motion · 24 h
M1.3falling
−22 players on the day
7-day average
278
peak 590
Rank
#18
top 0.1%
Last wipe
6d ago
weekly schedule
Next wipe
23h
Fri 30 Oct, 10:01 UTC
Seismic record · station XX-18 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
245of 260 slots
Motion · 24 h
M1.3falling−22 players
Sharpest hour
−120into Wed 19:00 UTC
Peak · 48 h
431most players in any hour
Channel 1 · calibrated

Players

AveragePeak
020040060080011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12040608020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 23h. Every Friday at 10:01 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
591players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 23hFri 30 Oct, 10:01 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 7d 23hFri 6 Nov, 10:01 UTC
  4. 14d 23hFri 13 Nov, 10:01 UTC
  5. 21d 23hFri 20 Nov, 10:01 UTC
  6. 28d 23hFri 27 Nov, 10:01 UTC
  7. 35d 8hThu 3 Dec, 19:00 UTCFW
  8. 35d 23hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago M2.7rising 590+189 queue – running 114
Fri 16 Oct, 10:01 UTC13d ago M2.7rising 592+152 queue halved by day 5 7 days 59
Fri 9 Oct, 10:02 UTC20d ago M2.7rising 591+172 queue halved by day 5 7 days 62
Fri 2 Oct, 10:01 UTC27d ago M2.6rising 591+174 queue halved by day 5 7 days 175
Fri 25 Sep, 10:00 UTC34d ago M2.7rising 591+179 queue halved by day 6 7 days 69
Fri 18 Sep, 10:00 UTC41d ago M2.7rising 593+194 queue halved by day 5 7 days 77

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average
153/ 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 276 on average
301/ 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average
58/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 130 on average
31/ 100
MAIN | x2 | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | 2x EU · groups of 18+ · 2x · weekly · 125 on average
7/ 200
MONDAY x2 | GGRust #2 | Для новичков 2x EU · groups of 300+ · 2x · weekly · 122 on average
151/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs a procedural map of size 4,000 with seed 1112022, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is ДЛЯ CЛAБЫX ПK.

Which settings and rules apply on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Its name points to a gather rate of 2x on Magic Rust #14 — Modded 2x (No limit) | Pyccкий. The group limit is 300 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Magic Rust #14 — Modded 2x (No limit) | Pyccкий right now?

At this moment, Magic Rust #14 — Modded 2x (No limit) | Pyccкий records 245 players across 260 slots. Across seven days this server recorded an average of 278 players and a peak of 590. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 422 players.

How does Magic Rust #14 — Modded 2x (No limit) | Pyccкий rank against other Rust servers?

On player hours for the past week, Magic Rust #14 — Modded 2x (No limit) | Pyccкий sits at #18, which puts it inside the top 0.1% of every ranked server.

Server details

How reliably does Magic Rust #14 — Modded 2x (No limit) | Pyccкий stay online?

Magic Rust #14 — Modded 2x (No limit) | Pyccкий is up at the moment. Its reported uptime points to a restart about 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does Magic Rust #14 — Modded 2x (No limit) | Pyccкий hold a steady tick rate?

The 48-hour average is 47 server fps; 21 is the lowest observed. The world held up to 432,146 entities at its peak, buildings and deployables included. It reached a ceiling of 14,594 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run from?

The name of Magic Rust #14 — Modded 2x (No limit) | Pyccкий points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 80.242.59.71:10000.

What build of Rust does Magic Rust #14 — Modded 2x (No limit) | Pyccкий use?

On Windows, Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

591 players, on average, was the busiest crowd at its recent wipes. 3 hours after the latest wipe the crowd peaked, with 189 waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.

How often does Magic Rust #14 — Modded 2x (No limit) | Pyccкий wipe, and on which days?

every Friday at 10:01 UTC is how Magic Rust #14 — Modded 2x (No limit) | Pyccкий wipes. Friday 30 October at 10:01 UTC is when its next wipe is due. It has run its current world for 6 days. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий mean?

These are the tags Magic Rust #14 — Modded 2x (No limit) | Pyccкий publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp260 (Max players): Slots: 260; ts300 (Group limit): Teams are capped at 300 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp5 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Magic Rust #14 — Modded 2x (No limit) | Pyccкий appear?

The Rust Server Trends lists that take in Magic Rust #14 — Modded 2x (No limit) | Pyccкий are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.

Which person or group runs Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The same operator most likely runs Magic Rust #14 — Modded 2x (No limit) | Pyccкий and the 35 other servers we track that also publish a magicrust.gg hostname.

Join the server

How do you connect to Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

Enter client.connect 80.242.59.71:10000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://magicrust.gg/serv14.

Instrument codes

Server tags

what each one means

Published as mp260,ptrak,jp5,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp260
Max players Slots: 260.
ts300
Group limit Teams are capped at 300 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp5
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.