Rust Server TrendsSeismic network · station log
Recording Stations11,844 Players83,167 Active3,755 Wipes · 3 h280 48 h

Station XX-54 · recording

Magic Rust #15 — Modded 2x (No limit) | Pyccкий

Online 185.207.214.27:20000 checked 13m ago

2x weekly wipes moddedoxide
Connect
Players now
345/ 360
96% full · 25 in queue
Motion · 24 h
M1.8falling
−62 players on the day
7-day average
198
peak 589
Rank
#54
top 0.2%
Last wipe
3d ago
weekly schedule
Next wipe
3d 19h
Mon 2 Nov, 10:05 UTC
Seismic record · station XX-54 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
345of 360 slots, 25 queued
Motion · 24 h
M1.8falling−62 players
Sharpest hour
−99into Wed 19:00 UTC
Peak · 48 h
574most players in any hour
Channel 1 · calibrated

Players

AveragePeak
020040060080015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:05 UTC, in 3d 19h. Every Monday at 10:05 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
468players, last three wipes
crowd held
20%else halves by day 4

Coming wipes

  1. 3d 19hMon 2 Nov, 10:05 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 10d 19hMon 9 Nov, 10:05 UTC
  4. 17d 19hMon 16 Nov, 10:05 UTC
  5. 24d 19hMon 23 Nov, 10:05 UTC
  6. 31d 19hMon 30 Nov, 10:05 UTC
  7. 35d 4hThu 3 Dec, 19:00 UTCFW
  8. 38d 19hMon 7 Dec, 10:05 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 589, 2 hours in, with 129 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 10:05 UTC3d ago M2.7rising 589+129 queue – running 49
Mon 19 Oct, 10:01 UTC10d ago M2.6rising 387+67 queue halved by day 5 7 days 22
Mon 12 Oct, 10:02 UTC17d ago M2.6rising 429+68 queue halved by day 4 7 days 14
Mon 5 Oct, 10:02 UTC24d ago M2.1rising 428+69 queue halved by day 4 7 days 304
Mon 28 Sep, 10:01 UTC31d ago M2.6rising 407+66 queue held half 7 days 17
Mon 21 Sep, 10:01 UTC38d ago M2.7rising 492+70 queue halved by day 4 7 days 16
Mon 14 Sep, 10:01 UTC45d ago M2.6rising 455+68 queue halved by day 5 7 days 10

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 316 on average
161/ 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 280 on average
295/ 1900
РОССИЯ / КЛАССИКА X2 / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average
50/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 130 on average
36/ 100
MAIN | x2 | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | 2x EU · groups of 18+ · 2x · weekly · 125 on average
21/ 200
MONDAY x2 | GGRust #2 | Для новичков 2x EU · groups of 300+ · 2x · weekly · 124 on average
160/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Generated by the game, the map on Magic Rust #15 — Modded 2x (No limit) | Pyccкий is procedural, size 4,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name ДЛЯ CЛAБЫX ПK.

Which settings and rules apply on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Its name points to a gather rate of 2x on Magic Rust #15 — Modded 2x (No limit) | Pyccкий. 300 players is the most a group can hold. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

345 of the 360 slots on Magic Rust #15 — Modded 2x (No limit) | Pyccкий are filled right now, and 25 more are waiting in the queue. The seven-day average is 198 players, with a peak of 589. The busiest point in the last 48 hours came at 15:00 UTC, averaging 560 players.

How does Magic Rust #15 — Modded 2x (No limit) | Pyccкий rank against other Rust servers?

Over the last seven days, Magic Rust #15 — Modded 2x (No limit) | Pyccкий recorded enough player hours to reach #54 worldwide, placing it in the top 0.2% of all ranked servers.

Operator and location

How reliably does Magic Rust #15 — Modded 2x (No limit) | Pyccкий stay online?

Right now, you can reach Magic Rust #15 — Modded 2x (No limit) | Pyccкий. Its reported uptime points to a restart about 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Magic Rust #15 — Modded 2x (No limit) | Pyccкий perform under load?

Its average server fps over the last 48 hours was 43, and it never dropped below 21. The world held up to 463,800 entities at its peak, buildings and deployables included. It reached a ceiling of 14,835 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Magic Rust #15 — Modded 2x (No limit) | Pyccкий hosted?

Its name points to Europe, but Magic Rust #15 — Modded 2x (No limit) | Pyccкий publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 185.207.214.27:20000.

Which Rust version is Magic Rust #15 — Modded 2x (No limit) | Pyccкий running?

Magic Rust #15 — Modded 2x (No limit) | Pyccкий is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

On average, the busiest point of its recent wipes drew 468 players. With 129 more in the queue, the crowd on the latest wipe peaked 2 hours after the wipe. Until the next wipe the crowd remained above half that peak in 20% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.

How often does Magic Rust #15 — Modded 2x (No limit) | Pyccкий wipe, and on which days?

At Magic Rust #15 — Modded 2x (No limit) | Pyccкий the wipes follow a every Monday at 10:05 UTC rhythm. The date of its next wipe is Monday 2 November at 10:05 UTC. 3 days 4 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Tags

What do the server tags on Magic Rust #15 — Modded 2x (No limit) | Pyccкий mean?

These are the tags Magic Rust #15 — Modded 2x (No limit) | Pyccкий publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp360 (Max players): Slots: 360; ts300 (Group limit): Teams are capped at 300 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; jp0 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Magic Rust #15 — Modded 2x (No limit) | Pyccкий appear?

You will find Magic Rust #15 — Modded 2x (No limit) | Pyccкий on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.

Which person or group runs Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

Both Magic Rust #15 — Modded 2x (No limit) | Pyccкий and 35 other servers we track publish a magicrust.gg hostname, so the same operator most likely runs them.

Connecting

What steps get you onto Magic Rust #15 — Modded 2x (No limit) | Pyccкий?

To join, enter client.connect 185.207.214.27:20000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp360,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp360
Max players Slots: 360.
ts300
Group limit Teams are capped at 300 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

jp0
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.