Rust Server TrendsSeismic network · station log
Recording Stations11,669 Players34,137 Active2,836 Wipes · 3 h86 48 h

Station XX-14318 · no signal

UKN.GG - US Sandbox III - Creative | Build | Noclip

Offline 64.40.8.148:28014 checked 28d ago

moddedcarbon
Connect
Players now
2/ 200
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,318
top 60%
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
8players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 30 Sep, 09:10 UTC28d ago M0.0rising 3 – running 2
Tue 29 Sep, 09:08 UTC29d ago M1.0rising 10 – 1 days 1
Mon 28 Sep, 09:08 UTC30d ago M0.8rising 10 – 1 days 3
Sun 27 Sep, 09:08 UTC31d ago M0.7rising 8 – 1 days 3
Sat 26 Sep, 09:08 UTC32d ago M0.0rising 5 – 1 days 4
Fri 25 Sep, 09:08 UTC33d ago M0.6rising 6 – 1 days 2
Thu 24 Sep, 09:08 UTC34d ago M0.9rising 8 – 1 days 0
Wed 23 Sep, 09:08 UTC35d ago M0.9rising 9 – 1 days 1
Tue 22 Sep, 09:08 UTC36d ago M1.0rising 9 – 1 days 0
Mon 21 Sep, 09:08 UTC37d ago M0.8rising 7 – 1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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21/ 150
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12/ 200
Together We Rust | Build Server NA · groups of 8+ · 2 on average
2/ 125
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[NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 2 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on UKN.GG - US Sandbox III - Creative | Build | Noclip?

The procedural map on UKN.GG - US Sandbox III - Creative | Build | Noclip is size 3,000 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is UKN Map.

Which settings and rules apply on UKN.GG - US Sandbox III - Creative | Build | Noclip?

The name of UKN.GG - US Sandbox III - Creative | Build | Noclip gives no gather rate. Up to 1000 players can be in a group. build & creative is the game mode, no gathering, only sandbox building. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on UKN.GG - US Sandbox III - Creative | Build | Noclip right now?

No players are recorded on UKN.GG - US Sandbox III - Creative | Build | Noclip at this moment; it is offline, and the last sighting was 28 days 14 hours ago.

How does UKN.GG - US Sandbox III - Creative | Build | Noclip rank against other Rust servers?

Over the last seven days, UKN.GG - US Sandbox III - Creative | Build | Noclip recorded enough player hours to reach #14,318 worldwide, placing it in the top 60% of all ranked servers.

Operator and location

How reliably does UKN.GG - US Sandbox III - Creative | Build | Noclip stay online?

No contact with UKN.GG - US Sandbox III - Creative | Build | Noclip right now, and the last recorded contact was 28 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is UKN.GG - US Sandbox III - Creative | Build | Noclip hosted?

No region tag comes from UKN.GG - US Sandbox III - Creative | Build | Noclip, though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 64.40.8.148:28014.

What build of Rust does UKN.GG - US Sandbox III - Creative | Build | Noclip use?

On Windows, UKN.GG - US Sandbox III - Creative | Build | Noclip runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on UKN.GG - US Sandbox III - Creative | Build | Noclip?

On average, the busiest point of its recent wipes drew 8 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does UKN.GG - US Sandbox III - Creative | Build | Noclip run its wipes?

No next wipe can be predicted for UKN.GG - US Sandbox III - Creative | Build | Noclip, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 18 hours.

Tags

What do the server tags on UKN.GG - US Sandbox III - Creative | Build | Noclip mean?

Tags published by UKN.GG - US Sandbox III - Creative | Build | Noclip and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): The server has 200 slots; ts1000 (Group limit): Each team can hold up to 1000; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): A place to design and practise bases; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does UKN.GG - US Sandbox III - Creative | Build | Noclip appear?

The Rust Server Trends lists that take in UKN.GG - US Sandbox III - Creative | Build | Noclip are: Modded Rust servers, tracked live, Rust aim training servers, live, Rust build and creative servers, live, Rust creative servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who is behind UKN.GG - US Sandbox III - Creative | Build | Noclip?

Both UKN.GG - US Sandbox III - Creative | Build | Noclip and 14 other servers we track publish a ukn.gg hostname, so the same operator most likely runs them.

How to join

How do you connect to UKN.GG - US Sandbox III - Creative | Build | Noclip?

You can connect by pressing F1 in Rust and typing client.connect 64.40.8.148:28014 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://ukn.gg.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players The server has 200 slots.
ts1000
Group limit Each team can hold up to 1000.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative Creative sandbox: no gathering, build anything.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.