Station FR-13094 · no signal
BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP
Offline 31.192.109.94:30115 checked 5d ago
- Players now
- 1/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #13,094
- top 59%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 62%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 10:51 UTC5d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 20 Oct, 02:00 UTC9d ago | M0.0■steady | 0 | – | 3.4 days | 0 | |
| Sun 18 Oct, 02:00 UTC11d ago | M0.0■steady | 0 | – | 2 days | 0 | |
| Fri 16 Oct, 02:00 UTC13d ago | M0.0■steady | 0 | – | 2 days | 0 | |
| Wed 14 Oct, 02:00 UTC15d ago | M0.0■steady | 0 | – | 2 days | 0 | |
| Mon 12 Oct, 02:00 UTC17d ago | M0.0■steady | 0 | – | 2 days | 0 | |
| Sat 10 Oct, 02:00 UTC19d ago | M0.0■steady | 0 | – | 2 days | 0 | |
| Thu 8 Oct, 11:29 UTC20d ago | M0.0■steady | 0 | – | 1.6 days | 0 | |
| Wed 7 Oct, 02:00 UTC22d ago | M0.0■steady | 0 | – | 1.4 days | 0 | |
| Mon 5 Oct, 02:00 UTC24d ago | M0.0■steady | 0 | – | 2 days | 0 | |
| Thu 1 Oct, 02:00 UTC28d ago | M0.0■steady | 0 | – | 4 days | 0 | |
| Mon 28 Sep, 16:18 UTC30d ago | M0.0■steady | 1 | halved by day 1 | 2.4 days | 1 | |
| Mon 28 Sep, 07:35 UTC31d ago | M0.0▲rising | 1 | – | 0.4 days | 0 | |
| Sun 27 Sep, 20:25 UTC31d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Sun 27 Sep, 08:52 UTC32d ago | M0.0▲rising | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?
The procedural map on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP is size 3,000 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?
You will find no gather rate in the name of BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP. Up to 10 players can be in a group. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP right now?
BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP is not responding at this moment and is offline, last seen 5 days 22 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP rank against other Rust servers?
On player hours for the past week, BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP sits at #13,094, which puts it inside the top 59% of every ranked server.
Server details
How reliably does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP stay online?
BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP is down at the moment; the last recorded contact was 5 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 37, or 22% of the time. 26 September 2026 is when Rust Server Trends first recorded it.
Where in the world is BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP hosted?
Its region code is fra, and BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP publishes no region. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 31.192.109.94:30115.
What build of Rust does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP use?
Rust network protocol 2635 and build 168909 on Linux is what BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 2 hours after the wipe.
How often does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP wipe, and on which days?
There is no next wipe to predict at BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 23 hours.
Server tags
What do the server tags on BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP mean?
The game's server browser reads the tags BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP publishes: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rfra (Region code): The region code for this server is fra; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^j (Battle royale): Gather loot and battle as the zone shrinks; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP appear?
You will find BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which person or group runs BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?
Both BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP and 13 other servers we track publish a cybersportrust.ru hostname, so the same operator most likely runs them.
How to join
What steps get you onto BATTLE ROYALE | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROP?
To join, enter client.connect 31.192.109.94:30115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://kzvrust.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
