Rust Server TrendsSeismic network · station log
Recording Stations11,848 Players93,384 Active3,880 Wipes · 3 h381 48 h

Station XX-6921 · no signal

sran' inc. | flowakeN

Offline 80.242.59.137:35160 checked 58m ago

moddedcarbon
Connect
Players now
0/ 1000
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#6,921
top 31%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6921 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1000 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Thu 14:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0015:0017:0010:0012:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510013:0015:0017:0010:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.7 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 13:34 UTC2d ago M0.0rising 1 – running 0
Fri 23 Oct, 16:01 UTC5d ago M0.0rising 1 held half 3.9 days 0
Wed 21 Oct, 13:33 UTC8d ago M0.0steady 1 held half 2.1 days 1
Fri 16 Oct, 10:11 UTC13d ago M0.0rising 1 held half 5.1 days 0
Mon 5 Oct, 17:09 UTC23d ago M0.0rising 1 held half 10.7 days 0
Mon 5 Oct, 09:47 UTC24d ago M0.0rising 1 – 0.3 days 0
Fri 2 Oct, 08:15 UTC27d ago M0.0rising 1 – 3.1 days 0
Mon 28 Sep, 14:26 UTC31d ago M0.0rising 1 held half 3.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average
0/ 50
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 22 on average
13/ 400
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average
18/ 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average
6/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average
3/ 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on sran' inc. | flowakeN?

Generated by the game, the map on sran' inc. | flowakeN is procedural, size 4,500 with seed 1722427781. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name SRAN MAP.

Which settings and rules apply on sran' inc. | flowakeN?

You will find no gather rate in the name of sran' inc. | flowakeN. The group limit is 8 players, the game's default. In primitive mode, guns are absent; bows, spears and melee remain. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC off, Valve's anti-cheat.

Population

How many players are recorded on sran' inc. | flowakeN right now?

sran' inc. | flowakeN is not responding at this moment and is offline, last seen 58 minutes ago. Across seven days this server recorded an average of 1 players and a peak of 1. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

How does sran' inc. | flowakeN rank against other Rust servers?

Over the last seven days, sran' inc. | flowakeN recorded enough player hours to reach #6,921 worldwide, placing it in the top 31% of all ranked servers.

Server facts

How reliably does sran' inc. | flowakeN stay online?

As recorded now, sran' inc. | flowakeN is not reachable, the last contact having been 58 minutes ago. Going by the uptime figure it reports, it restarted about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 21, or 12% of the time. 17 September 2026 is when Rust Server Trends first recorded it.

How well does sran' inc. | flowakeN perform under load?

Its average server fps over the last 48 hours was 68, and it never dropped below 10. The world held up to 54,467 entities at its peak, buildings and deployables included. Its highest memory use was 3,202 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does sran' inc. | flowakeN run from?

Nothing about a region comes from sran' inc. | flowakeN. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 80.242.59.137:35160.

What build of Rust does sran' inc. | flowakeN use?

On Windows, sran' inc. | flowakeN runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on sran' inc. | flowakeN?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

How often does sran' inc. | flowakeN wipe, and on which days?

No next wipe can be predicted for sran' inc. | flowakeN, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 2 days 1 hours.

Server tags

What do the server tags on sran' inc. | flowakeN mean?

The game's server browser reads the tags sran' inc. | flowakeN publishes: gmprimitive (Game mode): This is primitive mode: bows, spears and melee, no guns; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does sran' inc. | flowakeN appear?

You will find sran' inc. | flowakeN on the following Rust Server Trends lists: Modded Rust servers, tracked live and Primitive Rust servers, live. You will find it under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which person or group runs sran' inc. | flowakeN?

The same operator most likely runs sran' inc. | flowakeN and the 14 other servers we track that also publish a sranrust.ru hostname.

Connecting

What steps get you onto sran' inc. | flowakeN?

To join, enter client.connect 80.242.59.137:35160 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/sran.

Instrument codes

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y

Game

gmprimitive
Game mode This is primitive mode: bows, spears and melee, no guns.
mp1000
Max players The server has 1,000 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.